Posted April 10, 2013
jamotide: Defeating them in 20 secs sure reduces the annoyance factor for me. And yes, forts are a good way to defend.
Well, yes IF you find the spells for it. First Cloud of Terror scroll for me in, what, 20-30+ shards. Mass slow in less than 10 shards (but several of those in some). The biggest problem is that AI can put MG's everywhere for free, the battlefield stagnates when you meet AI fielding them. There no way to progress till you get best spells/equipment and your Heroes High enough (took me 100-150 turns of grinding) and after that point you'll just buldoze your way to enemy citadel meeting exactly same foes and employing exactly same tactics until you win the shard.
Yes, AI's did employed strong guards before MG's as well but those were few and far between and you could usually find way around the guards you could not beat or if the strong guard was on their citadel (like they usually were), you could conquer rest of the enemies territories until you were strong enough to take on the final guard.