Posted November 09, 2014
EvilLoynis: Just to clarify a bit. It's best to leave the unit wounded at the end of battle to get a better % chance to get the medal in that battle I understand. Your explanation in post 10 explained it wonderfully with the examples.
But does it help to actually START a new battle with an already wounded unit to get Defender Medal? The reason I ask is because there are 2 times that the term "Current Life" is used in the formula and I get that the 2nd instance refers to the HP your guy FINISHES the battle with, but does the first one refer to the HP he STARTS the battle with?
Current is the Health after the end. (Variable doesn't change during calculations) But does it help to actually START a new battle with an already wounded unit to get Defender Medal? The reason I ask is because there are 2 times that the term "Current Life" is used in the formula and I get that the 2nd instance refers to the HP your guy FINISHES the battle with, but does the first one refer to the HP he STARTS the battle with?
Starting with wounded unit is helpful if you price Medal of the defender over Medal for resilience, It would be harder to hit damage taken>max health
Hypothetically, if we take 2 units, both have max life 20, one wounded to 17 at the start and both take 15 damage, for second unit chance to get medal is ~3% higher