Posted March 16, 2016
Hello there,
IIRC when this game was initially launched there were performance issues regarding graphics cards with AMD GPUs. Is this still the case?
I run a 3 GiB R9 280, formerly known as HD 7950 OC, on a Phenom II X6 1055T @3,5 GHz with 8 GiB of RAM. I like 60 beautifully renderes frames per second like the next guy, but I can live with 40 just fine in most first-person action games. Will I have to make big compromises graphics-wise when playing in 1920x1080? Furthermore, how extensive are the graphical options in the game's menu and/or .cfg/.ini?
For example I don't like the extreme depth-of-field effect I've seen when trying the game at a buddy's machine, I don't like DOF, blurring and lense flares at all, so being able to turn off such things will be no compromise but a desirable option for me. Also I can play without Anti-Aliasing but hate tearing, so is it possible to play in borderless windowed mode?
On behalf of myself and anyone having similar questions thank you in advance for any helpful answer.
IIRC when this game was initially launched there were performance issues regarding graphics cards with AMD GPUs. Is this still the case?
I run a 3 GiB R9 280, formerly known as HD 7950 OC, on a Phenom II X6 1055T @3,5 GHz with 8 GiB of RAM. I like 60 beautifully renderes frames per second like the next guy, but I can live with 40 just fine in most first-person action games. Will I have to make big compromises graphics-wise when playing in 1920x1080? Furthermore, how extensive are the graphical options in the game's menu and/or .cfg/.ini?
For example I don't like the extreme depth-of-field effect I've seen when trying the game at a buddy's machine, I don't like DOF, blurring and lense flares at all, so being able to turn off such things will be no compromise but a desirable option for me. Also I can play without Anti-Aliasing but hate tearing, so is it possible to play in borderless windowed mode?
On behalf of myself and anyone having similar questions thank you in advance for any helpful answer.