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Hello all
I have been running Dying Light The Following Enhanced edition for a few weeks now, but suddenly I cannot run the program because it hangs at launch. I have tried the suggestion for crashes on this forum; I do not have D3D.DLL file in the installation folder and my data/dvc16 structure is the same as that shown in the other suggestion.
.
FullEventLogView shows
The server Windows.Gaming.GameBar.PresenceServer.Internal.PresenceWriter did not register with DCOM within the required timeout.
Another error shown is
Metadata staging failed, result=0x80072EFE for container '{E9131749-A9C3-5AD8-BAA2-8CF70ED466EA}'

The only change to the system is I now use ProtonVPN. I have tried with this disconnected and it makes no difference.
Could this have something to do with the problem ?

When I try to launch the program GlassWire shows similar entries to the following ::
App
Dying Light

Hosts
eos-gateway-ingressv2-prod-c2-w5.befa.live.usa1.on.epicgames.com
eos-gateway-ingressv2-prod-c3-w1.befa.live.usa1.on.epicgames.com
eos-gateway-ingressv2-prod-c1-w5.befa.live.usa1.on.epicgames.com
ip
44.219.255.98
18.214.62.4
23.23.137.131

Is this the program 'phoning home'? Does this mean it is not fully DRM free ?

Intel Core i7 10700F @ 2.90GHz (16 CPUs) Comet Lake 14nm Technology
Memory: Kingston Fury Renegade 32768MB RAM 32.0GB Dual-Channel
DDR4 @ 1196MHz (17-17-17-39)
NVIDIA GeForce RTX 3060 (GA106-302 LHR) 12 GB RAM [GIGABYTE]
Windows 10 Pro, 64-bit
Mobo: Gigabyte Technology Co., Ltd. Model: H410M S2H V2Direct X 12
GameMax GP Series 550w PSU
DirectX 12

Can anyone help ?
Any advice gratefully received.
TIA
Just spent a day trying everything I can find on the Internet to fix the problem.
Nothing works, still cannot run the damned thing !
Hello again.
Dying Light suddenly started working again !!
Only change I made was to install World in Conflict which installs DX9.
Possibly this is what fixed it, only thing I can think of.
avatar
sc6jd02: Hello all
I have been running Dying Light The Following Enhanced edition for a few weeks now, but suddenly I cannot run the program because it hangs at launch. I have tried the suggestion for crashes on this forum; I do not have D3D.DLL file in the installation folder and my data/dvc16 structure is the same as that shown in the other suggestion.
.
FullEventLogView shows
The server Windows.Gaming.GameBar.PresenceServer.Internal.PresenceWriter did not register with DCOM within the required timeout.
Another error shown is
Metadata staging failed, result=0x80072EFE for container '{E9131749-A9C3-5AD8-BAA2-8CF70ED466EA}'

The only change to the system is I now use ProtonVPN. I have tried with this disconnected and it makes no difference.
Could this have something to do with the problem ?

When I try to launch the program GlassWire shows similar entries to the following ::
App
Dying Light

Hosts
eos-gateway-ingressv2-prod-c2-w5.befa.live.usa1.on.epicgames.com
eos-gateway-ingressv2-prod-c3-w1.befa.live.usa1.on.epicgames.com
eos-gateway-ingressv2-prod-c1-w5.befa.live.usa1.on.epicgames.com
ip
44.219.255.98
18.214.62.4
23.23.137.131

Is this the program 'phoning home'? Does this mean it is not fully DRM free ?

Intel Core i7 10700F @ 2.90GHz (16 CPUs) Comet Lake 14nm Technology
Memory: Kingston Fury Renegade 32768MB RAM 32.0GB Dual-Channel
DDR4 @ 1196MHz (17-17-17-39)
NVIDIA GeForce RTX 3060 (GA106-302 LHR) 12 GB RAM [GIGABYTE]
Windows 10 Pro, 64-bit
Mobo: Gigabyte Technology Co., Ltd. Model: H410M S2H V2Direct X 12
GameMax GP Series 550w PSU
DirectX 12

Can anyone help ?
Any advice gratefully received.
TIA
mine takes forever as well; not due to Wolrd in Conflict
It appears that I have solved the problem.
I installed the DirectX 9 runtimes and the game now starts
within a few seconds.
It looks like the game needs DirectX 9 to run.