Posted March 21, 2022
I don't know if it's because the GOG version is different compared to the Steam version where everyone says to "just enroll in the BETA update / reverify files" but when I do that, GOG Galaxy on repeated re-verification always downloads 184 MB, which suggests perhaps something is wrong with the verification process - or the GOG server's version of the file - rather than with my local files (another GOG user pointed this out too btw).
In event viewer specifically, it points to a faulting module "ucrtbase.dll" which means it could also be related to MSVC++ but I've already reinstalled that, same with .NET framework (both advised from Techland Support member where I've sent a ticket explaining the situation in full detail to them). I hope Techland will have a new patch for GOG users because although this game has been fun for me, it's also really frustrated me when trying to troubleshoot CTDs. I've attached some screenshots in this post that others may find helpful to them. I've already sent 3 tickets to Techland Support site. At this point, I've done all I can. Hopefully, I'll get a new response within the next day or two.
UPDATE: So the response I got March 21st, 2022 @ 12:24PM is about as much as I would expect, "With respect to your issue, we appreciate your feedback - it has been forwarded to the dev team for further investigation. As soon as we have more information about the issue and potential solutions, we will let you know. It is also possible that upcoming patches will address the issue you have been experiencing. Lastly, we are sorry for any inconvenience caused. Best Regards Technical Support Team." Guess this means anyone who experiences the "crash to desktop" issue will have to wait for a new patch from the devs to fix it. It really is a fun game but issues like this really hinder the sense of progression and also worth noting that it relies on constant autosaving only and no way to do manual saves it could end up causing save corruption if this persists long enough.
In event viewer specifically, it points to a faulting module "ucrtbase.dll" which means it could also be related to MSVC++ but I've already reinstalled that, same with .NET framework (both advised from Techland Support member where I've sent a ticket explaining the situation in full detail to them). I hope Techland will have a new patch for GOG users because although this game has been fun for me, it's also really frustrated me when trying to troubleshoot CTDs. I've attached some screenshots in this post that others may find helpful to them. I've already sent 3 tickets to Techland Support site. At this point, I've done all I can. Hopefully, I'll get a new response within the next day or two.
UPDATE: So the response I got March 21st, 2022 @ 12:24PM is about as much as I would expect, "With respect to your issue, we appreciate your feedback - it has been forwarded to the dev team for further investigation. As soon as we have more information about the issue and potential solutions, we will let you know. It is also possible that upcoming patches will address the issue you have been experiencing. Lastly, we are sorry for any inconvenience caused. Best Regards Technical Support Team." Guess this means anyone who experiences the "crash to desktop" issue will have to wait for a new patch from the devs to fix it. It really is a fun game but issues like this really hinder the sense of progression and also worth noting that it relies on constant autosaving only and no way to do manual saves it could end up causing save corruption if this persists long enough.
Attachments:
patch_notes_for_.png (104 Kb)
all_ms_vc++_redi.png (80 Kb)
dying_light_dll_.png (111 Kb)
techland_support.png (26 Kb)
view_patch_notes.png (328 Kb)
Post edited March 22, 2022 by Nostalgiaheavy101