Posted August 22, 2021
As in target audience - I realised only after posting the question is ambiguous. Damn gog, why can't I edit the title for as long as no one replied?
As likely a lot of you, an old fan of the original DK here, which makes me over 40. I previously stayed away from this series because the art style and the kind of humour present in the trailer made me think more about Clash of Clans than DK. It's not to say it would be a worse game if it catered to a younger audience - in fact, if it did, and had I kids, I'd much rather buy them DK in a different coat of paint than a lot of other trash, but it just wouldn't make sense for me to buy something designed for preferences of a different target group and have a bad experience. I suspect even the devs might prefer the loss of a tiny bit of revenue to a dissatisfied customer. Graphics are the least of a problem, if the gameplay is good, although I could see - or hear - the narrator getting on my nerves (while the one from the original still rocks). Of course, the biggest question here is the level of difficulty and general complexity, it doesn't have to treat itself too seriously. I still have a lot of fan content to go through in another dungeon sim, so while I wouldn't mind a bit of change, I am not really that pressed in look for a job in my profession.
As likely a lot of you, an old fan of the original DK here, which makes me over 40. I previously stayed away from this series because the art style and the kind of humour present in the trailer made me think more about Clash of Clans than DK. It's not to say it would be a worse game if it catered to a younger audience - in fact, if it did, and had I kids, I'd much rather buy them DK in a different coat of paint than a lot of other trash, but it just wouldn't make sense for me to buy something designed for preferences of a different target group and have a bad experience. I suspect even the devs might prefer the loss of a tiny bit of revenue to a dissatisfied customer. Graphics are the least of a problem, if the gameplay is good, although I could see - or hear - the narrator getting on my nerves (while the one from the original still rocks). Of course, the biggest question here is the level of difficulty and general complexity, it doesn't have to treat itself too seriously. I still have a lot of fan content to go through in another dungeon sim, so while I wouldn't mind a bit of change, I am not really that pressed in look for a job in my profession.
Post edited August 22, 2021 by polysquirrel