Posted September 10, 2015
I just wanted to start a (new) game. I see no reason why I should let dungeons2.exe or mono.exe into the network.
Alas, if my firewall is fully up the game crashes.
So I tried if the game has need to access the network for some registering ... and, a miracle, the game started up no problem after allowing dungeons2. exe and mono.exe to spew their nasty tracking stuff into the network.
For me this has a weird feeling ... like if I am being watched!
Why has the game to connect to the internet just to play single player mode?
Alas, if my firewall is fully up the game crashes.
So I tried if the game has need to access the network for some registering ... and, a miracle, the game started up no problem after allowing dungeons2. exe and mono.exe to spew their nasty tracking stuff into the network.
For me this has a weird feeling ... like if I am being watched!
Why has the game to connect to the internet just to play single player mode?