Posted September 10, 2024
For Dungeons 3:
Does anyone have advice on the early game in the campaign levels? I've read more than one thread where people complain how easy this game is. Not for me. I get destroyed in normal mode, and I'm not new to RTS games.
I feel pushed over the edge now in mission 10. Escort the pit fiend wich should have made the map easier, but is really just a pain in the ass, while doing everything else that you did in the other maps.
My problem with this game is that it throws so many things at you at once with barely any grace period, while research is re-locked in every level and unlocking it is time-gated by collecting evil oranges. Throwing five level 1 units at enemy camps is not going to work out of the gate, so what am I expected to do?
As I said, advice for the early game, a written walkthrough if anyone knows any good ones (The ones I found ended very early or were video-only), or some way to make the game easier without going too far the other way would be very appreciated.
Does anyone have advice on the early game in the campaign levels? I've read more than one thread where people complain how easy this game is. Not for me. I get destroyed in normal mode, and I'm not new to RTS games.
I feel pushed over the edge now in mission 10. Escort the pit fiend wich should have made the map easier, but is really just a pain in the ass, while doing everything else that you did in the other maps.
My problem with this game is that it throws so many things at you at once with barely any grace period, while research is re-locked in every level and unlocking it is time-gated by collecting evil oranges. Throwing five level 1 units at enemy camps is not going to work out of the gate, so what am I expected to do?
As I said, advice for the early game, a written walkthrough if anyone knows any good ones (The ones I found ended very early or were video-only), or some way to make the game easier without going too far the other way would be very appreciated.
Post edited September 10, 2024 by Lugrum