abbayarra: Please note that skipping areas by using bugs always bugged me and I would not consider that a true run.
I disagree. I think that runs that skip major parts of the game using bugs to be just as valid as those that avoid using glitches, provided that they're listed as separate categories. (I could easily beat the world record marathon time if I only had to do a short sprint, and I'm not athletic, but nobody would try and put that time on the same leaderboard as marathon times.)
Glitched playthroughs aren't necessarily easy. In particular:
* Some glitches are not so easy to pull off, sometimes requiring precise positioning or timing. Furthermore, getting the glitch wrong can result in character death or, worse, a softlock/
* In games with growth systems (like Dungeon Siege), skipping part of the game means skipping the experience and treasure in such areas. As a result, you end up being lower level than you would be in an un-glitched run, so unless you're able to glitch high stats (or similar) or are able to trigger the ending early, the later part of the game (post-glitch) can be quite challenging.
* Some glitches have side effects that might make playing the game difficult. (Zelda 2 is an example of this; you glitch the game into a state that, among other things, causes the graphics to not match what's actually there, so things like pits become invisible.)
gog2002x: I always found it hard to do speed runs in games personally. It would certainly require a replay. I'm too much of a 100% explorer type when it comes to games. I don't know if I could do it for DS1, but I do sometimes watch speedruns for some games.
I'm not into speedrunning myself, but:
* I like watching speedruns. I find the routing interesting, as well as the glitches.
* Sometimes I use speedrun-like strats when I'm playing the games. For example, in Bard's Tale 1 I actually don't go into the wine cellar until after I get a certain key, and that cellar is meant to be the first dungeon. (I've already cleared 3 dungeons at the point I go into the cellar.)