Posted June 02, 2011
I've tried to get this to work under Windows 7 ... I really did. After quite a bit of DLL and update hunting, converting back to an ISO, combining with KeeperFX and so on and so forth I've had no luck at all. It starts, but that's about it. After a scrambled splash screen it either hangs or quits (depending on version).
This is more and more becoming the norm for GOG games as more Windows95-era games are added: Of course the DOS version works through DOSBOX, but it's often an inferior version (for example, now that EA is on board, we can really only expect 320x200 resolution Command & Conquer as the 640x400 version was only available for Windows95).
So, I've been thinking... back in the day, when I was younger and more adventurous, I used to run most of my games through Wine on Linux... it usually took a bit of fiddling, but more often than not, the games would eventually run. According to WineDB, Dungeon Keeper won't on the official version, but there's a patch that could be applied at http://bugs.winehq.org/show_bug.cgi?id=3542 . So it might be possible (and it would be great if anyone who is still regularly using Linux could verify it). And while distributing Windows95 is very, very, very likely impossible for GOG, Linux+Wine wouldn't be an issue.
So, could anybody test this on Linux with the Windows95 version? (I've got the missing DLLs here which are needed aside from the binaries included in the official patches, just say the word and I'll put them up). If it is working, DSL should be enough as a base-Linux, but what about the emulator? QEmu would work, but it's not exactly the fastest emulator around... any recommendations?
This is more and more becoming the norm for GOG games as more Windows95-era games are added: Of course the DOS version works through DOSBOX, but it's often an inferior version (for example, now that EA is on board, we can really only expect 320x200 resolution Command & Conquer as the 640x400 version was only available for Windows95).
So, I've been thinking... back in the day, when I was younger and more adventurous, I used to run most of my games through Wine on Linux... it usually took a bit of fiddling, but more often than not, the games would eventually run. According to WineDB, Dungeon Keeper won't on the official version, but there's a patch that could be applied at http://bugs.winehq.org/show_bug.cgi?id=3542 . So it might be possible (and it would be great if anyone who is still regularly using Linux could verify it). And while distributing Windows95 is very, very, very likely impossible for GOG, Linux+Wine wouldn't be an issue.
So, could anybody test this on Linux with the Windows95 version? (I've got the missing DLLs here which are needed aside from the binaries included in the official patches, just say the word and I'll put them up). If it is working, DSL should be enough as a base-Linux, but what about the emulator? QEmu would work, but it's not exactly the fastest emulator around... any recommendations?