Posted June 03, 2011
I just wanted to report that multiplayer using dosbox's IPX tunneling service works well. I had a very playable fun round with a buddy (and lost badly). There was hardly any lag at all while playing, the only issue seems to be with the in-game chat, keystrokes aren't registered correctly or they are doubled, which makes chatting pretty annoying.
Anyone have any ideas about that?
Anyone have any ideas about that?