Posted June 03, 2011
I will preface this by saying that looks are subjective.
But I have seen posts here asking for D3D support, or suggesting D3D enhances the visuals of Dungeon Keeper. It does NOT!
What the D3D patch does is obviously accelerate the graphics using your graphics card, but at the same time the game is old that this hardware acceleration does practically nothing for performance.
It also adds some blur to some of the game objects, most noticeable is gold. And this I even find to be a questionable enhancement.
Now what it also does is REMOVE visuals from possesion view. If you posses a dragon you will see smoke in front of the eyes, if you posses a fly you will see "hexagons" distorting the view. All of these effects are removed in the D3D version.
tl;dr: You will be disappointed if you think D3D enhances the graphics, it does the opposite.
As the administrator of Keeper Klan a dedicated Dungeon Keeper forum, I'd like to think I know what I'm talking about :p
But I have seen posts here asking for D3D support, or suggesting D3D enhances the visuals of Dungeon Keeper. It does NOT!
What the D3D patch does is obviously accelerate the graphics using your graphics card, but at the same time the game is old that this hardware acceleration does practically nothing for performance.
It also adds some blur to some of the game objects, most noticeable is gold. And this I even find to be a questionable enhancement.
Now what it also does is REMOVE visuals from possesion view. If you posses a dragon you will see smoke in front of the eyes, if you posses a fly you will see "hexagons" distorting the view. All of these effects are removed in the D3D version.
tl;dr: You will be disappointed if you think D3D enhances the graphics, it does the opposite.
As the administrator of Keeper Klan a dedicated Dungeon Keeper forum, I'd like to think I know what I'm talking about :p