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When running Duke Nukem 3D on OpenSUSE 13.2, I get this green static on my screen (see screenshot). I also get the same static on Master of Orion 2 and Darklands, but not other games like the original Wasteland, enhanced editions of Baldur's Gate, Planescape Torment, and various others. It seems to me that I'm missing some kind dependency, but I don't know which one. I know OpenSUSE is not technically supported by GOG, but I know that this issue can be fixed because I was able to get these games running with no problems at one point. I just don't recall what I did to fix this issue. Is anyone familiar with a fix for this issue, or has any idea what steps I could take to pinpoint the source of the problem. Thanks in advance.
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This question / problem has been solved by dr.schliemannimage
Try editing the configuration file (aka dosbox.conf or dosbox-0.74.conf) using a text editor. It should be in the game folder, or maybe in ~/.dosbox folder.

Look in the [sdl] section for the output and try one of the following solutions:

output = surface
output = overlay
output = opengl
output = openglnb

Save and run the game.
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dr.schliemann: Try editing the configuration file (aka dosbox.conf or dosbox-0.74.conf) using a text editor. It should be in the game folder, or maybe in ~/.dosbox folder.

Look in the [sdl] section for the output and try one of the following solutions:

output = surface
output = overlay
output = opengl
output = openglnb

Save and run the game.
Thanks a ton. Editing output in the dosboxDuke3D.conf file in the game's directory to surface seems to have fixed the issue. The default setting was overlay, and both opengl settings crashed the application.

Cheers.