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How to run DUKE NUKEM 3D with High Resolution Pack v5.3?
I copy files from SFX archive to Duke directory, but i must run game manualy "Duke32.exe"...

I want this modification to run comfortably through GOG Galaxy, but Galaxy run only original game...

What i have to change?
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Post edited May 15, 2015 by maxXx
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maxXx: How to run DUKE NUKEM 3D with High Resolution Pack v5.3?
I copy files from SFX archive to Duke directory, but i must run game manualy "Duke32.exe"...

I want this modification to run comfortably through GOG Galaxy, but Galaxy run only original game...

What i have to change?
It's not the cleanest solution, however if you move the wholoe content of your base folder, including autoload and hires, inside the DOSBOX sub-folder, and then rename "eduke32.exe" into "dosbox.exe" (backup the original one), it should do the trick.

If you don't wanna mess around with all the files, you might need a little wrapper EXE... i wrote a small one here:

https://dl.dropboxusercontent.com/u/90846278/EDukeWrapper.exe

Again, copy that into the DOSBOX folder, and rename it to dosbox.exe... if you don't trust an executable by some random forum guy, you can compile it yourself; you will need AutoIt3 compiler, a small and free script compiler, and the following source code:

#include <File.au3>
_Main()
Func _Main()
Local $dukeDir
$dukeDir = StringReplace(@ScriptDir, "DOSBOX", "")
Run($dukeDir & "\eduke32.exe", $dukeDir)
EndFunc
Post edited May 19, 2015 by Antaniserse