Posted March 07, 2011
OK, so I have never actually played Duke Nukem 3D, so I am going to do so now. I was originally just going to fire it up, but then I looked at these forums and saw a whole lot of people talking about eDuke32. So my main question is, should I use it?
I don't want to play it with enhanced graphics, because I want the original experience. Enhanced graphics are for future playthroughs. I'm even OK with playing it on the keyboard, but it seems that there may have actually been native support for mouselook in the original game? People in these forums have discussed ways to enable mouselook both in the original game and by using eDuke32 to enable it. Is one version noticeably better than the other? Is native mouselook worse than that enabled by eDuke32? I generally prefer mouselook but I don't want to use it if it was not in the game originally because I feel it would be an unfair advantage.
The other thing I would consider is using eDuke32 to enable higher resolutions, but using the original graphics. Is that possible? Can I run it widescreen without using any 3rd-party graphical mods? That would be cool, but not essential.
Finally, eDuke32 claims to squash a bunch of bugs.. how important is that? Is it worth using eDuke32 even if I don't end up using any of its special options (i.e. if I use original graphics, original resolution, and original control scheme) just for the bug fixes?
Thanks!
I don't want to play it with enhanced graphics, because I want the original experience. Enhanced graphics are for future playthroughs. I'm even OK with playing it on the keyboard, but it seems that there may have actually been native support for mouselook in the original game? People in these forums have discussed ways to enable mouselook both in the original game and by using eDuke32 to enable it. Is one version noticeably better than the other? Is native mouselook worse than that enabled by eDuke32? I generally prefer mouselook but I don't want to use it if it was not in the game originally because I feel it would be an unfair advantage.
The other thing I would consider is using eDuke32 to enable higher resolutions, but using the original graphics. Is that possible? Can I run it widescreen without using any 3rd-party graphical mods? That would be cool, but not essential.
Finally, eDuke32 claims to squash a bunch of bugs.. how important is that? Is it worth using eDuke32 even if I don't end up using any of its special options (i.e. if I use original graphics, original resolution, and original control scheme) just for the bug fixes?
Thanks!
This question / problem has been solved by Vagabond