Posted December 18, 2010
Big issue with using eDuke32. A few seconds of gameplay the game gets stuck and flashes "GAME PAUSED" and cuts out the sound. Sometimes I can make it go away going back and forth from the menu but eventually I'd have to quit the game after it gets stuck permanently.
It seems to be based on keyboard input since spinning around using just the mouse doesn't cause it to happen. I was able to find that it can be attributed to wireless keyboards (which I am using). Is there a fix or way to get this to stop?
BTW, I am not using any HRP/Polymer pack with eDuke32 or any music pack. This issue doesn't happen on standard Duke 3D.
It seems to be based on keyboard input since spinning around using just the mouse doesn't cause it to happen. I was able to find that it can be attributed to wireless keyboards (which I am using). Is there a fix or way to get this to stop?
BTW, I am not using any HRP/Polymer pack with eDuke32 or any music pack. This issue doesn't happen on standard Duke 3D.
No posts in this topic were marked as the solution yet. If you can help, add your reply