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Hey all, I want to confirm if anyone else has this too. Do your monsters teleport a little everytime they move? It's as if they're experiencing online high latency or something. For example, sometimes when I'm hiding around a corner, waiting for a pig cop to come and be shot at, he suddenly jerks forward in full view - I mean I don't even get to see a part of him, like his arm, before he shows up around the corner
Is anyone else experiencing this too? It could be on my end too, since my graphics card is a lousy 7300LE, but I want to confirm this
Anyone? Also, is there a way to disable 3D enemy models but enable 3D weapon models?
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lowyhong: Anyone? Also, is there a way to disable 3D enemy models but enable 3D weapon models?

Already pointed out in a previous thread.
Thanks
Another question about DukePlus: are the bodies solid only in DukePlus, or in the original Duke Nukem too? Solid, meaning my bullets don't pass through them
Post edited March 02, 2009 by lowyhong
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lowyhong: Thanks
Another question about DukePlus: are the bodies solid only in DukePlus, or in the original Duke Nukem too? Solid, meaning my bullets don't pass through them

I don't reckon that bullets hit the dead bodies in the regular game, so that must be one of the many additions DukePlus adds
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lowyhong: Another question about DukePlus: are the bodies solid only in DukePlus, or in the original Duke Nukem too? Solid, meaning my bullets don't pass through them

Nah, they aren't "blocking" in the original Duke3D, all bullets and projectiles pass through them.