Posted March 04, 2022
This patch fixes a crash, a couple slow downs, and a bunch of skill/component issues.
1.009 change list:
* fixed a crash that can happen when searching for group quest members that aren't the leader (ScrObot/RoanokeKeeper)
* fixed if ever get above max penalties it getting really slow because constantly trying to add penalties but failing (rabidjawa)
* now only recalculate stats in removeStatusEffect if something was actually removed (causing some slow downs) (rabidjawa)
* added a new faction
* Beam Amplification, Impact Analysis, and Dynamic Frequency Generator now enhance chaining and no target beam weapons (Lone Night Raven)
* Incinerate now enhances chaining and no target beam weapons (Senrezu)
* Frequency Modulation and Beam Mastery now enhance chaining and no target beam weapons
* Impact Analysis now enhance Scatter Cannon and Cannon Wave weapons (Lone Night Raven)
* Plasma Overload and Plasma Cannon Mastery now enhance Scatter Cannon and Cannon Wave weapons
* Impact Analysis, Ballistic Control System now enhance Torrent weapons (Lone Night Raven)
* Gunner & Ballistics Mastery now enhance Torrent weapons
* Ballistic Control System now enhances Swarm weapons (Lone Night Raven)
* Launcher, Missile Mastery, and Missile Afterburn now enhance Swarm weapons
* fixed swarm missiles getting double power load (Lone Night Raven)
* fixed a duplicate ModifierPowerNeeded1 entry that might have been making higher level modifier revert back to a level 1 version after a restart (Lone Night Raven)
* changed PROTOCOL_VERSION to 127
1.009 change list:
* fixed a crash that can happen when searching for group quest members that aren't the leader (ScrObot/RoanokeKeeper)
* fixed if ever get above max penalties it getting really slow because constantly trying to add penalties but failing (rabidjawa)
* now only recalculate stats in removeStatusEffect if something was actually removed (causing some slow downs) (rabidjawa)
* added a new faction
* Beam Amplification, Impact Analysis, and Dynamic Frequency Generator now enhance chaining and no target beam weapons (Lone Night Raven)
* Incinerate now enhances chaining and no target beam weapons (Senrezu)
* Frequency Modulation and Beam Mastery now enhance chaining and no target beam weapons
* Impact Analysis now enhance Scatter Cannon and Cannon Wave weapons (Lone Night Raven)
* Plasma Overload and Plasma Cannon Mastery now enhance Scatter Cannon and Cannon Wave weapons
* Impact Analysis, Ballistic Control System now enhance Torrent weapons (Lone Night Raven)
* Gunner & Ballistics Mastery now enhance Torrent weapons
* Ballistic Control System now enhances Swarm weapons (Lone Night Raven)
* Launcher, Missile Mastery, and Missile Afterburn now enhance Swarm weapons
* fixed swarm missiles getting double power load (Lone Night Raven)
* fixed a duplicate ModifierPowerNeeded1 entry that might have been making higher level modifier revert back to a level 1 version after a restart (Lone Night Raven)
* changed PROTOCOL_VERSION to 127