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This patch adds a manual, doubles the scrap distance, fixes a few UI things, updates a bunch of text, and fixes a few more minor issues.

0.919 change list:

* added manual
* now delete map file when user tells game to delete wld file (sector) (firecat666)
* fixed diplomatic ship relation change print (firecat666)
* now mention on race specific slot description that you can put crew from your race into any race specific slot (firecat666)
* doubled scrap distance
* now more likely to get credit for killing an enemy near a planet (in range of guards counts also) (firecat666)
* permanent storms should stay away from planets better now (Sange-13/The DevoMiezer/Albinosaurus)
* now if remap up/down it will work consistently on quest screens (firecat666)
* moved ship components ui up a little so could see more of your status effect icons at same time (SirReptile)
* fixed race specific slots description mentioning old 2 or 3 slots instead of 4 (firecat666)
* improved Protectorate description
* improved Federation description
* updated Attacking help text a little
* updated Won Game help text a little
* updated attribute text
* updated Race Relations text a little
* updated Ways Around text a little
* updated JumpGate text a little
* updated InventoryScreenAdvanced text a little
* updated BagsAdvanced text a little
* updated Minimap text a little
* updated VendorSpecialties text a little
* updated DamageTypes text a little
* fixed double the in Sector Map help topic
* fixed manual text in game
* pointed game to online manual
* changed "2 extra crew slots" to "2 extra race specific crew slots" (firecat666)
* no longer show base + command attribute stuff on create ship screen and tree skills (firecat666)