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high rated
This patch adds textures for the new planet types, balances a bunch of things better, and fixes several other more minor issues.

0.821 change list:

* added textures for new planet types
* added icons for new planet types
* can now get crew from level up even if that race is not present in your current sector (gou)
* now when a race considers signing or cancelling a federation treaty, it considers the value for the treaty with all the * races in the federation (The Grand Mugwump/Excellion)
* increased MonsterChancePerBlock from 0.03125 to 0.045 (Bluddy)
* decreased TrapChancePerBlock from 0.05 to 0.03
* now cap monster max speed at 500.0
* fixed fighters leveling up and disappearing (Excellion/Eris Shrugged)
* fixed bags not scaling correctly after ui_scale changes went in
* fixed energy flow not working with some components (gou)
* now ancient ships get their name shown in game since they are a more elite enemy (Eris Shrugged)
* changed a bunch of negative population growth debuff values on planets to make more sense (like Hypercane & Giant Spiders) (Boink/Eris Shrugged)
* increased Offensive Dampening Field range from 200.0 to 500.0 (Boink)
* changed traps ShortDelay time from 1.5/4.0 to 1.0/3.0
* now show race icon/portrait on planet trade, get quest, and solve quest screens (Bluddy)
* fixed damage % display on Ambush skill (Eris Shrugged)
* now stars in multi-star systems have suffix to make their name unique (A, B, or C) (Eris Shrugged)
* no longer show home planet icon if haven't met race yet
* fixed a way that races that can start mid game (like ancients) sometimes had a random name (Kurama Kitsune/Excellion/FicusCat)
* fixed system map help screen
* can no longer get Drox icon as a system control icon
* turned off moving mouse on first menu
* fixed player added waypoint position being off some
* added sorting help to equipment help screen