Shandrydan: I was not privy to any information regarding this game, but kept seeing it advertised on here, GMG and GG. Tried out the demo and immediately fell under its charm spell. I didn't even finish out the demo before I bought it. :D The subtle details that made their way into the script/game world really make it stand out - you can tell this was a labor of love.
I play alot of games and I can honestly say this is a breath of fresh air from many of the big name cash cows we've seen lately. This company/developer definitely has my support for future games, should they make them!
Thanks!
AnneM: Wow Shandrydan, thanks! I'm one of Driftmoon's two developers. :) I decided to check whether someone had questions for us last thing before heading to bed, and reading your lovely comment was just the perfect way for me to end this day.
Awesome to hear you've enjoyed our work so much! Our most important goal with Driftmoon has been to make a game that could brighten up its player's day, even a tiny bit. Have fun playing! :)
Anne
Wow, thanks for posting Anne! It's really cool when developers are involved in the communities of their games, and even moreso when they're around to provide support and listen to feedback.
And the fact that only two people worked on this is impressive to me, as well. Of the ~5 hours I've put into the game so far, I've not had a single issue in terms of bugs or crashes (I haven't even seen any typos yet! :D), and the game engine runs smooth as melted butter.
I'm definitely looking forward to messing around with the mod scene of this game when I've completed the story!
Oh, and those exploding barrel enemies (name escapes me at the moment) are creepy. That is all.
- Geoff