Posted March 16, 2023
CHANGELOG v. 1.05
- Fixed an issue where leaving the library hall could have caused a crash if day cycle change happened at the same time
- Fixed an issue where Walter might have got stuck at the library rooms, if room change and day cycle change happened at the same time
- Fixed an issue where Walter commented about having a study session with Allison on Sunday dawn, if he missed the meeting on the Saturday before
- Fixed an issue where Walter commented on the kidnapped child after waking up, even if he had saved the child already
- Hovering mouse over Sickness status label in Character Bar now shows Sickness advancement rate multiplier
- Added more detailed medicine descriptions to Witchopedia
- Minor typo fixes
Balance adjustments:
- Sickness increase speed halved if Walter is not Drenched / Freezing
- Adjusted Sickness increase / decrease values when Walter is sleeping / resting to be consistent
- Adjusted Cultist city encounter chance
- Normal difficulty: Increased starting money to 12 (was 10)
- Easy difficulty: Increased starting money to 14 (was 12)
- Easy difficulty: Weekly allowance increased to 14 dollars (was 12)
- Easy difficulty: Exam money rewards increased by one dollar
- Easy difficulty: Good sleep now grants +0.5 SAN bonus (was +0.2)
- Easy difficulty: Good rest now grants +0.2 SAN bonus (was +0.1)
- Easy difficulty: Odd Job payment increased to 3 dollars (was 2 dollars)
- Easy difficulty: Allison / Elwood conversation Sanity gain increased to +0.5 (was +0.2)
- Easy difficulty: Buying Bootleg whisky gives now 10 doses of alcohol (was 5)
Thanks to everyone who helped to locate and fix the bugs!
- Fixed an issue where leaving the library hall could have caused a crash if day cycle change happened at the same time
- Fixed an issue where Walter might have got stuck at the library rooms, if room change and day cycle change happened at the same time
- Fixed an issue where Walter commented about having a study session with Allison on Sunday dawn, if he missed the meeting on the Saturday before
- Fixed an issue where Walter commented on the kidnapped child after waking up, even if he had saved the child already
- Hovering mouse over Sickness status label in Character Bar now shows Sickness advancement rate multiplier
- Added more detailed medicine descriptions to Witchopedia
- Minor typo fixes
Balance adjustments:
- Sickness increase speed halved if Walter is not Drenched / Freezing
- Adjusted Sickness increase / decrease values when Walter is sleeping / resting to be consistent
- Adjusted Cultist city encounter chance
- Normal difficulty: Increased starting money to 12 (was 10)
- Easy difficulty: Increased starting money to 14 (was 12)
- Easy difficulty: Weekly allowance increased to 14 dollars (was 12)
- Easy difficulty: Exam money rewards increased by one dollar
- Easy difficulty: Good sleep now grants +0.5 SAN bonus (was +0.2)
- Easy difficulty: Good rest now grants +0.2 SAN bonus (was +0.1)
- Easy difficulty: Odd Job payment increased to 3 dollars (was 2 dollars)
- Easy difficulty: Allison / Elwood conversation Sanity gain increased to +0.5 (was +0.2)
- Easy difficulty: Buying Bootleg whisky gives now 10 doses of alcohol (was 5)
Thanks to everyone who helped to locate and fix the bugs!