Posted September 30, 2021
In this Thread, you will be able to find all Patch Notes for Updates to the Beta Branch.
TO JOIN THE BETA, YOU NEED THE GOG GALAXY CLIENT - check GOG's Support Article on how to access them.
C denotes items implemented due to community feedback.
Patch 0.4b
New Content
* C Added the "Midwinter" biome, a cozy, snowy winter biome. During the holidays, the new biome will be unlocked by default, afterwards it will require Landscaper V to be completed
* Added one additional level to Puzzler, Heavy Weight and Landscaper challenges
* Added 3 new achievements
Usability
* C added biome configuration to enable or disable biomes in Classic mode
* turned Creative mode configuration into an overlay instead of a menu page
Performance
* started reworking handling of objects in memory - this decreases RAM usage and loading times by up to 40% and improves general performance
Bugfixes
* C Preplaced Tiles no longer appear in Creative Mode
* C Completed challenges now show their correct progress on their menu card and ingame icon
* C Non-perfect lake edges (e.g. forest / lake, village / lake) no longer count towards puzzler challenge
[Patch might not be available at time of posting, please bear with us!]
TO JOIN THE BETA, YOU NEED THE GOG GALAXY CLIENT - check GOG's Support Article on how to access them.
C denotes items implemented due to community feedback.
Patch 0.4b
New Content
* C Added the "Midwinter" biome, a cozy, snowy winter biome. During the holidays, the new biome will be unlocked by default, afterwards it will require Landscaper V to be completed
* Added one additional level to Puzzler, Heavy Weight and Landscaper challenges
* Added 3 new achievements
Usability
* C added biome configuration to enable or disable biomes in Classic mode
* turned Creative mode configuration into an overlay instead of a menu page
Performance
* started reworking handling of objects in memory - this decreases RAM usage and loading times by up to 40% and improves general performance
Bugfixes
* C Preplaced Tiles no longer appear in Creative Mode
* C Completed challenges now show their correct progress on their menu card and ingame icon
* C Non-perfect lake edges (e.g. forest / lake, village / lake) no longer count towards puzzler challenge
[Patch might not be available at time of posting, please bear with us!]
Post edited December 15, 2021 by Toukana_Dom