Posted April 29, 2019
high rated
Changelog for Update 1.0.4 (added 21 March 2019):
In version 1.0.4 we have addressed a number of text errors and graphical glitches. Thanks to everyone who has reported bugs on forums, via email etc.
Here's a quick summary of the most important changes:
* Fixed the most common text glitch concerning Day 3 results screen, poison and Cody.
* Added a missing [Drop item to set up] to a couple of items (Powered gas heater, activated Heat Absorber)
* Movement speed (animations) of locust and spiders have been adjusted.
* Several instances of dialogues had mismatched lines. This has been corrected.
* Random dialogues between NPCs were occurring a bit too often. A delay between them has been slightly increased.
* Music during the final sequence was not looping. That has been fixed.
* The game would restart if there was no end-day autosave and your time run out. Now if there is no end-day autosave yet, the most recent autosave will be loaded instead.
* Day 4 Death screens were mixed up.
* On the Construction Site, some of the background elements were visually unaffected by the sunset.
* Other small glitches
* A typo here and there
Please continue to let us know when you encounter bugs and we'll fix them ASAP! Thanks to everyone who has supported us so far... your comments and reviews mean a lot!
In version 1.0.4 we have addressed a number of text errors and graphical glitches. Thanks to everyone who has reported bugs on forums, via email etc.
Here's a quick summary of the most important changes:
* Fixed the most common text glitch concerning Day 3 results screen, poison and Cody.
* Added a missing [Drop item to set up] to a couple of items (Powered gas heater, activated Heat Absorber)
* Movement speed (animations) of locust and spiders have been adjusted.
* Several instances of dialogues had mismatched lines. This has been corrected.
* Random dialogues between NPCs were occurring a bit too often. A delay between them has been slightly increased.
* Music during the final sequence was not looping. That has been fixed.
* The game would restart if there was no end-day autosave and your time run out. Now if there is no end-day autosave yet, the most recent autosave will be loaded instead.
* Day 4 Death screens were mixed up.
* On the Construction Site, some of the background elements were visually unaffected by the sunset.
* Other small glitches
* A typo here and there
Please continue to let us know when you encounter bugs and we'll fix them ASAP! Thanks to everyone who has supported us so far... your comments and reviews mean a lot!