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Hey all, I apologize if this is an absurd question, but I'm either too sleepy or simple to figure this out right now. I was convinced I'd read of folks leaving one of the two pyramids next to a bed in a house in town so that they could teleport back and rest during battle, and for use as an easy way back into a dungeon as well, but I'm having a problem regarding the pyramid teleport stones: ]
It seems every time I load into a new area, I once again have both stones in my pack. Does one have to stay in the same map region without any loading in order to use the stones in this way, or am I missing something obvious?

edit: After experimenting some, it seems they return to your inventory any time you change maps. I was convinced i was having a problem even with this, but that no longer seems to be the case. :)
Post edited July 13, 2014 by akhliber
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akhliber: it seems they return to your inventory any time you change maps.
That is by design, but if you want to prevent that (at least for now) you can place the pyramid in a container and still teleport to it. This causes problems if you use the other teleporter on a different map, though (you could end up outside the level bounds, or somewhere you may not want to be).
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akhliber: it seems they return to your inventory any time you change maps.
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Raze_Larian: That is by design, but if you want to prevent that (at least for now) you can place the pyramid in a container and still teleport to it. This causes problems if you use the other teleporter on a different map, though (you could end up outside the level bounds, or somewhere you may not want to be).
Thanks for the information! Much appreciated. :)