Posted October 20, 2010
I played about 3/4 of the way through Divine Divinity a year or so ago, and I might start playing again.
I found myself doing whirlwind a lot, double-tapping the spacebar to see if I need a potion, and then chugging as needed. It wasn't pretty, but the potion system is easily spammable and sort of cheap like that, so I exploited it, what with rejuvenation potions becoming highly affordable mid-game.
Have any of you had much luck playing it a little more delicately? Or more fun, for that matter?
Also, I never used magic, but I heard that a lot of skills just plain aren't viable at all long-term. What do you recommend? I got a fighter up to a high enough level where most of the remaining skill points will be fluff, unless I throw in an attack spell for variety. I'm not sure whether I want to do that, or if some other easily-underrated skills should be in the roster instead.
I found myself doing whirlwind a lot, double-tapping the spacebar to see if I need a potion, and then chugging as needed. It wasn't pretty, but the potion system is easily spammable and sort of cheap like that, so I exploited it, what with rejuvenation potions becoming highly affordable mid-game.
Have any of you had much luck playing it a little more delicately? Or more fun, for that matter?
Also, I never used magic, but I heard that a lot of skills just plain aren't viable at all long-term. What do you recommend? I got a fighter up to a high enough level where most of the remaining skill points will be fluff, unless I throw in an attack spell for variety. I'm not sure whether I want to do that, or if some other easily-underrated skills should be in the roster instead.