It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
I have owned a disc version of this game for quite a while, and I'm glad to see it here on GOG for others to enjoy who may have missed it when it first came out.
I would like to respectfully disagree with some of the reviews that compare this game with the mighty Diablo, because other then sharing the isometric world view, they are nothing alike.
This game is a story focused, deep, free world RPG. There is a main quest, but its up to you to follow it or not. Hundreds of side quests, NPCs, places to go, things to discover. There is a fast travel system that is quite unique involving teleportation stones. You choose from male and female versions of three base classes, but after that the entire skill tree of all classes is open to you to use. Want to be a spell slinging, axe wielding, rogue in full plate armor? Check. Everything in the world is able to be interacted with, picked up, stolen, or looted. See a table in a tavern? You can pick up every cup and plate on it. You can pick locks, steal out of peoples homes, move around boxes, chairs, drop things in to the world... unlimited world interaction.
To wrap this review up, its a fantastic open world RPG. If your looking for a Diablo type game however, this is not it. Check out Sacred Gold for something like that.
This is more like Morrowind, in an isometric view. Freedom, and choice are the rules here, both in the gameworld and in character building. If that sounds interesting, then you owe it to yourself to pick this game up. Its a very overlooked and fantastic RPG.
I hope my fellow GOG'ers enjoy this one as much as I have over the years.
Nice review! I liked Diablo OK, but not a big fan. I prefer something more along the lines of what you have described, so thanks for tipping me off that I can find it here.
I love exploration and the good old RPG style game play built around story and character development. Sounds like I'll find all of that and more here.
Thanks!
I dunno. The sheer number of random animals you have to kill in order to advance the plot seems to make this game more like Diablo than Morrowind, at least in my mind. Sure, the Hack&Slash/Plot ratio is weighted a bit more towards the plot in DD, but it's a far cry from being an isometric Morrowind.
Lionheart: Legacy of the Crusader might be a better comparison, or maybe Disciples for one player.
There are two main differences between the Morrowind and Divine Divinity(apart from the 3d Graphics). Firstly unlike Divine Divinity Morrowind is boring as hell in my opinion.
Secondly as far as I can remember Morrowin had only two music tracks: battle and normal and I couldn't stand them after a while. On the other hand divine divinity has tens of quality music tracks!
One other interesting point is i think that the game does not try to use the isometric graphics to look like "fake 3d". It is isometric and takes the best of it, getting style effect i dont think 3d could obtain(in fact, judging by the videos, divinity 2 doesnt). What i really love about this game(apart from the things you guys already mentionned) is its style!
and yeah +1 to the comparison with lionheart.
I would say Icewind Dale with the mechanics of Diablo and openness of Fallout (almost) :)

I also like the isometric style, but in Divinity it looks somewhat strange, like the buildings are isometric but the grass and roads isn't. I love it nevertheless though i would rather praise Diablo graphics in this regard, which in spite of being lower resolution, has a great style and (I don't know the technical words) has 2d objects placed on a 3d plane so it looks extremely realistic with jaw dropping lighting effects (for a 2d game) - look at the pillars in the catacombs in the 2nd act! Beautiful.