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Not sure if this has been raised elsewhere, can't find anything on it...

I've played the game successfully in the past, but my recent attempt to play Divinity Original Sin 2 on my new Win 11 box was hit by it crashing on startup for both classic and DefEd. The event viewer highlighted the faulting module as C:\ProgramData\GOG.com\Galaxy\redists\peer\msvc-18\GalaxyPeer64.dll. A quick google suggested that renaming this file will fix the issue, and it does. However GOG Galaxy keeps then trying to update the file back in place.

Is there any more stable fix for this compatibility issue? I can provide the full Event Viewer message if it helps. There is no Firewall or AV getting in the way as far as I can tell.
This question / problem has been solved by dr.schliemannimage
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wpegg: Is there any more stable fix for this compatibility issue?
I suspect you are experiencing this bug, as suggested by user izacus. As you can read in the links I provided, if my hypothesis is correct, you can fix the crash by setting a new environment variable named "OPENSSL_ia32cap" with value "~0x20000000".
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wpegg: Is there any more stable fix for this compatibility issue?
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dr.schliemann: I suspect you are experiencing this bug, as suggested by user izacus. As you can read in the links I provided, if my hypothesis is correct, you can fix the crash by setting a new environment variable named "OPENSSL_ia32cap" with value "~0x20000000".
Ah, I see there was a thread on it. GOG search as good as always.

Thanks for the link, I gave up on the game and decided to play something else, but I suspect it's the same problem. Looks like GOG haven't fixed it.