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I've been playing through Divinity II for the first time and have been having a lot of fun, but I've got a small question. I'm currently at level 8 and I've settled into a summoner/mage build, and so far my summoned creature isn't having any issues with anything we've encountered yet. My questions is, will a summoner/mage build still be effective mid-game and late game or am I basically just wasting skill points?
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NoNewTaleToTell: will a summoner/mage build still be effective mid-game and late game or am I basically just wasting skill points?
Yes, a mage/summoner build is quite viable. In fact, in the Larian forum when DKS first came out someone described their playthrough focusing on using summons, the creature and Charm (they played on nightmare, did not use a breastplate or helmet, and stopped distributing stat points after about level 12) .

Since I mentioned it, the creature can be gotten from about level 10-12, depending on character build and difficulty, if you know where to go. You should have gotten the quest already, from the necromancer in the starting section of Broken Valley.

For summons, the demon is best for melee combat, though isn't available until level 20. The ghost can remain useful the entire game if you keep it leveled.

Charm can turn an opponent to your side. The experience you get killing an opponent that was charmed depends on how much damage you (or your summon/creature) did vs your opponents while it was charmed. If you Charm an opponent's summon, which you don't get experience for anyway, you don't 'loose' any experience. Charm can make fights easier, though, so it doesn't matter if you level up slightly slower as a result of using it.


You can not really waste skill points. Once you get to a certain part in the plot, at a character level in the high teens to early twenties, you will be able to unlearn your skills. There is a cost to do so, which doubles each time, but you should easily be able to afford to do so 2 or 3 times.
Thank you very much for your in depth answer and for your advice, it's much appreciated!
I have another quick question: are NPCs supposed to despawn when you switch to dragon form? I ask because that's what is happening for me. I really hope it's a fixable bug and not a game mechanic, otherwise what reason do I even have to use dragon form outside of levels that require it, besides maybe traveling faster.
Post edited March 03, 2014 by NoNewTaleToTell
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NoNewTaleToTell: are NPCs supposed to despawn when you switch to dragon form?
Yes, except for a couple specific exceptions. The game was originally designed to allow the dragon form to attack ground opponents (the 'Hatching the Dragon' video showed some of that), but it required too much memory and had too much of a frame rate hit.
This is good news.

I had a hard time as kind of melee fighter and then decided to summon an undead (found it on some amulet I think) , it was great!
I could even kill this white super-monster in a ~30min fight running around a tree stump while my summoned pet and the summoned undead were hitting it at level ~16. :)

There is no shame in having pets for this game and good they are viable later (haven't played too far yet and it is my second start-over).