Posted March 04, 2016
I've already beaten the game, just felt that this was worth discussing.
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I was really startled when I first faced Josphine, she was insanely powerful compared to everything else I'd come across- dropping a Death Knight who seems to have 100 resistance to everything but poison, shielding herself and then spamming Hell Spikes for massive damage.
After a few failed attempts to do any real damage to her- I made an unusual decision. I left. I said, "this isn't working, I'll come back later", this is the kind of decision I wish I got to make more often in games.
Honestly I don't even remember how I eventually overcame her, but what really stuck with me was after I defeated her the second time and then the Demon of Lies.
I LOVE the lack of balance in older RPGs, while it does set up an optimal strategy which makes other things less useful- there's so much DISCOVERY and figuring out what skills do what, what skills are really good, which are mediocre, which are worthless.
So, with that said, Josephine is not necessarily overpowered so much as everything else in the entire game is underpowered.
ABSOLUTELY NO ENEMY IN THE ENTIRE GAME IS ANYWHERE NEAR AS POWERFUL AS EITHER OF THE JOSEPHINE FIGHTS.
I obliterated the Demon of Lies in seconds without getting hit a single time, in the same way that the 4 non-Josephine members fell to me so easily and quickly. (Burning Wall + Curse).
It really makes me think Josephine got designed specially compared to any other boss enemies. Her repertoire and variety of defenses is so overwhelming that she really comes off as a special enemy you can't handle carelessly.
As ridiculous as I found her fights to be, I'm glad there WAS a worthy fight in there, otherwise the last area would have felt a lot more pointless in comparison.
===
I was really startled when I first faced Josphine, she was insanely powerful compared to everything else I'd come across- dropping a Death Knight who seems to have 100 resistance to everything but poison, shielding herself and then spamming Hell Spikes for massive damage.
After a few failed attempts to do any real damage to her- I made an unusual decision. I left. I said, "this isn't working, I'll come back later", this is the kind of decision I wish I got to make more often in games.
Honestly I don't even remember how I eventually overcame her, but what really stuck with me was after I defeated her the second time and then the Demon of Lies.
I LOVE the lack of balance in older RPGs, while it does set up an optimal strategy which makes other things less useful- there's so much DISCOVERY and figuring out what skills do what, what skills are really good, which are mediocre, which are worthless.
So, with that said, Josephine is not necessarily overpowered so much as everything else in the entire game is underpowered.
ABSOLUTELY NO ENEMY IN THE ENTIRE GAME IS ANYWHERE NEAR AS POWERFUL AS EITHER OF THE JOSEPHINE FIGHTS.
I obliterated the Demon of Lies in seconds without getting hit a single time, in the same way that the 4 non-Josephine members fell to me so easily and quickly. (Burning Wall + Curse).
It really makes me think Josephine got designed specially compared to any other boss enemies. Her repertoire and variety of defenses is so overwhelming that she really comes off as a special enemy you can't handle carelessly.
As ridiculous as I found her fights to be, I'm glad there WAS a worthy fight in there, otherwise the last area would have felt a lot more pointless in comparison.