Posted May 10, 2010
When I got the game running it was at 1366x768 rez with very high quality and not a bug in sight. Man that felt good. Now I'm stuck again!
I got to the part of the game when you placing the orbs in the scrying room in order to see the different council members. Every time I try to place an orb (except for the wizard orb, which works) the game crashes to the desktop. This doesn't look like a part of the game I can skip.
Running Windows 7 64bit, newest version of divine divinity from gog, no save game editors.
I have tried running using software rendering at the lowest settings, and under directdraw, running under different compatibility modes or no compatibility modes. The game is run as administrator, I went and got my newest video drivers. I tried using RunFirst and setting the process affinity to one of processors. I'm not sure what the problem could be.
I got to the part of the game when you placing the orbs in the scrying room in order to see the different council members. Every time I try to place an orb (except for the wizard orb, which works) the game crashes to the desktop. This doesn't look like a part of the game I can skip.
Running Windows 7 64bit, newest version of divine divinity from gog, no save game editors.
I have tried running using software rendering at the lowest settings, and under directdraw, running under different compatibility modes or no compatibility modes. The game is run as administrator, I went and got my newest video drivers. I tried using RunFirst and setting the process affinity to one of processors. I'm not sure what the problem could be.
Post edited May 10, 2010 by ErinysGoG
This question / problem has been solved by Ralackk