gokke: Ahh ok thank you, well ill try a 2 man party at some point then i guess :), though i must say it seems really hard with only 2 guys to soak dmg :), and requires rather more effecient builds than the ones im running :), i should really spread my skills a lot more than what i am doing :), being so easily countered with my mages :)
Yeah, a 2 man party would be difficult - I would build them to be more physical damage dealers than magic, but with magic for enemies that have little or no magic armor and high physical armor. And obviously to know that one would need a point or 2 in Lore so you could examine every enemy at the very start of battle to identify which way to attack them (physical damage or magic).
Plus, Lone Wolf has been changed a bit - I haven't used it yet (never on a 1st play for me), but it seems instead of giving you extra points like it did before, I *think* it doubles your spent attribute points (so if you put 3 in strength, instead of STR 13 it would be 16) and *maybe* ability points too? not sure on that one.
Also, it doesn't prevent you from having more than 2 members, but if you do then you lose that doubling bonus temporarily until you are back to only a 2 man party (If I read it right). So, if you run into a tough fight you cannot beat with 2, you could always run get 2 other NPC's and fight with 4, just losing the bonus and basically having a normal team as if you never took the talent, then afterwards dismiss them to get the bonuses back. I'm assuming a lot though - not off the island yet, I have no idea if you can get the NPC's after leaving or not.