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Hi everyone,

This isn't strictly a Divinity 2 question, but since I am looking through mods for this game, and the problem I have is with all games I mod, I thought I'd ask here. No problem if you can't answer it or if this needs to be moved!

So, when I was looking at a mod for Divinity 2, it said the usual "extract zip file to [insert name] folder." The most common of mod installations, right?

I've never been able to do this correctly! It's not that I haven't ever modded--I usually have to manually move the files. But when I try to extract the zip file to something like "data" folder in a game, what happens is the extraction creates another data folder IN the data folder. I usually have to cut the contents of that new folder and repaste them. Does that make sense? I feel like I've tried, then, extracting one folder above the specified folder, but that doesn't work either.

Where am I going wrong? I'm old, my brain doesn't work like it used to, etc., etc.

A semi-visual:

When I extract I get a line like this: game directory-->data folder-->(new) data folder
It should just be overwriting that first data, not creating a new one. When I try to extract to just the game directory, it doesn't seem to distribute the contents correctly.
Post edited August 13, 2020 by simonsteele
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simonsteele: The most common of mod installations, right?
For D:OS 2, mods distributed as .pak files are more common (which get copied to the '..\Documents\Larian Studios\Divinity Original Sin 2 Definitive Edition\Mods' folder).

To the main question, I would also interpret 'extract to the Data folder' to mean extract the contents into the Data folder, rather than into the folder above (which would get it to merge into the existing Data folder, if that is where the mod's path starts).
Open the mod's zip file in Windows Explorer (or 7-Zip, etc) and if there is already a Data folder in the zip, browse down to the next level before extracting the contents; if there is only 1 folder in the mod's Data folder, and you have the corresponding Public / Mods / Projects folder already, you can browse down another level and then extract the mod folder(s) to the proper location.