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Hello everyone

After looking at the game master mode I was a little disapointed at 2 things:

-First, why the gm is only able to move a npc with the possess ability or teleporting them ?

-Second, well, the game can handle big maps wi th lots of npc so...why does the gm mode doesn't have thing like this ? And why can't the map be linked like in the game, why can't we make cavern that the players can enter without the gm changing the map ?

Well I guess that the second thing can be partially fixed if you do your own map (If that's still possible, I knnow that you can create a campaign but I don't know if you can create maps for the gm mode) but for the first thing...you can't really go around it, if you're obligated to move one npc at a time, you can't really do a campaign with good npcs and plot.
What you can do on the the other hand is a hack & slash in disguise which is not really what I want when I do a RP campaign.

So I just wanted to know what you guys have done with it, If I'm mistaken or if you feel the same way :)