Posted September 23, 2017
There's couple of moments in game logic i can't understand:
- Melee attack ignoring height, standing in meters below target you can still hit it, more precisely about it here:
https://www.gog.com/forum/divinity_original_sin_2/melee_attacks_ignore_height
- WHY grenades and skills llike hail storm suffers in damage or get bonus if you lower/higher???
I can understand why magic projectiles and arrows suffers/get bonus, but grenades?
After all that thing explodes regardless from where in hurled from. Same this hailstorm and alike spells.
I assume explanation is that system rewarding players which take vantage point, but it's current realisation quite illogical.
- Melee attack ignoring height, standing in meters below target you can still hit it, more precisely about it here:
https://www.gog.com/forum/divinity_original_sin_2/melee_attacks_ignore_height
- WHY grenades and skills llike hail storm suffers in damage or get bonus if you lower/higher???
I can understand why magic projectiles and arrows suffers/get bonus, but grenades?
After all that thing explodes regardless from where in hurled from. Same this hailstorm and alike spells.
I assume explanation is that system rewarding players which take vantage point, but it's current realisation quite illogical.