It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
I'm having it crash as Unity tries to install 2 things, and because of a graphical bug I can't see what Unity is trying to install either
I played it from start to finish on Linux. (wine 4.18 + DXVK 1.4,3/4) It requires the Windows media foundation stuff, but nothing else to my knowledge.
Same steps as ksterker; Wine 4.18, DXVK latest, media foundation. I just set up an empty prefix and ran the installer in it, the installer errored out but the game seems to work anyway.

Haven't progressed longer than the initial room so something may break later on, and it locks up if you switch focus to another window, but it runs.
Post edited November 04, 2019 by LimEJET
avatar
ksterker: I played it from start to finish on Linux. (wine 4.18 + DXVK 1.4,3/4) It requires the Windows media foundation stuff, but nothing else to my knowledge.
It works fine according to https://www.protondb.com/app/632470, but Gamehub is really nice for GOG games. I've played it for around an hour without any issues. Just make sure to use Proton to install the game in Gamehub instead of the default Innoextract.
Post edited November 08, 2019 by bteg
Isn't this game is supposed to get linux version in the future?
avatar
sir_herrbatka: Isn't this game is supposed to get linux version in the future?
In their FAQ on Steam they say "We’ll be available on Windows at first but we really hope Mac and Linux later.", so there's the chance it will eventually be ported.

But it's really one of those rare games where I personally would not have liked to wait an unspecified period of time based on a fairly noncommittal remark of the developers :-). I'd still love to see it available natively, of course!
Hi,
+1.

Would like to play on Linux as well...
Well, +1. Played it though wine, still would be nice to have an official linux release.
It used to work quite well under Proton (at least, up to and including version a9172d61), but the latest patch broke it completely; now it hangs right before loading the main menu.
Playing it on Lutris right now with WineHQ Devel 6.20. It seems to be working quite fine.
Can anyone help me get mine working? I'm on an Arch Linux laptop with i5-5300U with Intel HD 5500 integrated graphics, which is supposed to support vulkan (I get vulkaninfo output and can run Veloren which is a vulkan-only game). I have 8GB ram so my specs are well above disco elysium's minimum specs.

I can get to the menu just fine, but when I load or start a game, it gets to the loading screen and then freezes during the loading screen. Usually the RAM usage goes up to like 90% and the CPU usage goes up to 100% before dropping back down to around 30%.

Things I tried:
- Waiting a really long time (like 30m) for the loading screen to finish
- Running it in system wine
- Installing windows media foundation, a lot of different fonts, DXVK, VKD3D, d3dx9, msls31, vcredist2015, d3dx11, mono, vcredist2019
- Running it in Bottles with like 5 different wine versions
- Running it with/without DXVK and VKD3D
- Running it with/without esync
- Running it in a virtual desktop
- An older version of the game, to see if it was a problem with the newest patch
- Increasing the amount of allocated graphics ram in BIOS from 256MB to 512MB
- Changing wine emulated windows version to Windows 7, Windows 8, Windows 10
- Running in a Wayland compositor as well as an X11 window manager

It works on my desktop just fine, which has a dedicated GPU and newer AMD CPU, but identical software setup besides that. But I want to play it on my laptop.

Also, when it freezes, it doesn't appear to generate a crash log or anything, i'm looking in the AppData/ZAUM Studio/Disco elysium folder and there's no "Crashes", there's a Player.log file that says

`err: DxvkSubmissionQueue: Failed to sync fence: VK_ERROR_DEVICE_LOST
err: DxvkDevice: waitForIdle: Operation failed
err: DxvkSubmissionQueue: Failed to sync fence: VK_ERROR_DEVICE_LOST
err: DxvkSubmissionQueue: Command submission failed: VK_ERROR_DEVICE_LOST `

I installed it via the DRM-free installer instead of GOG Galaxy, because I can't get GOG Galaxy to run in wine.
Post edited June 24, 2022 by zzwerty
If anyone using wine has this Unity game freeze when activating unrelated windows, try a wine-staging of version 7.8 or later. I mean it's a good idea for any Unity game Windows build where that happens. Whether the main wine works just as well by now, I haven't looked into but 8.0.1 doesn't.
(https://www.phoronix.com/news/Wine-Staging-7.8)
Its very easy to auto install the game with Lutris on Pop-Os