In the original Disciples, AI was cheating as hell! It's uncomparable to HoMM3, there AI only got resources bonus and maybe decrease in cost. In Disciples, on higher difficulties, it also got infinite mana, and passive XP gain on heroes and units, so it forced you to play "against AI" not how you normally would play. At the same time AI was dumb as hell, so no wonder they resorted to cheating, in HoMM3 AI was much smarter on it's own. Here you can almost basically tell what's it gonna do, so it's a bit of a puzzle game (the AI will do this, even if it makes no sense at all, so i have to counter it with that...). Funny thing, with the amount of cheating it had, it's theoretically possible for it to basically wipe you from the face of the earth with spells and all, but it graciously chooses not to, which makes it even more illogical. I thought this sucked, but the game mechanics were so cool that i kept playing and still had fun, with a pinch of annoyance :D I think on easy it doesn't cheat, but then it's.. .well... easy :D
I only played Disciples II a bit, unfortunately I think the cheating is still present, don't know the extent though. But judging from their design philosophy in the first one, and since the game's don't differ that much apart from graphics, you can guess that the cheating is there still.
Post edited October 31, 2013 by CaveSoundMaster