HunchBluntley: Yup, you'll need to own it here.
Hawk52: Boo. In that case if you know, would you recommend Din + Expansion or Drox + Expansion?
It sort of depends. (I assume since you're asking about
Din's Curse that you never played the copy you previously bought?) If you like
Diablo-style click-'n'-loot dungeon crawls, but don't care a lick about the thin excuse for a story most of them feature, then
DC is for you. I'd actually call it a "roguelite", considering all the dungeon levels, loot, monsters, quests -- even the towns, I think -- are procedurally generated. Huge amounts of replayability. It can get a little old after a while without any overarching goal beyond "save enough towns so you won't have to save any more towns", but I keep going back to it every couple months. The
Demon War expansion adds not only a lot of new content like quest types, monsters, items, 1 new class (meaning 3 new skill trees for hybrid characters), etc., but a lot of new options in how you generate each new town. Personally, I'd recommend that, unless you're the sort of player that must have absolutely all optional content owned and installed before ever starting to play the game for the first time, you play the base game for a while (as I said, assuming you haven't already) before installing the expansion, just to get a good feel for things. I played for months without
Demon War, despite buying it at the same time as the base game; I basically waited until I was thoroughly bored with it to install the DLC. In my experience, the new events and such greatly decreased how often I was able to save a town when playing with the "normal" town settings, compared to the base game.
I haven't played
Drox Operative or
Depths of Peril (Soldak's other game sold here), but
Depths (which is older than
DC) seems to be like
Din's Curse with factions and a diplomacy mechanic, but taking place more in towns and wilderness, with occasional forays into dungeons now and again. From what I've been told,
Drox Operative is pretty much a cross between
DoP and
DC, but in space.