Posted March 29, 2016
Hi,
Has anyone else noticed that the aspect ratio of the opening cinematic appears to be fine (and full screen, for that matter), but that the actual gameplay sections are stretched to the width of your screen? If I force the aspect ratio via my Nvidia driver software, the gameplay then has the correct aspect ratio (with black bars on the left and right), but the cinematics are then squished to be too narrow (also with black bars on the left and right).
Is there a way to get both parts of the game working so that they look good at the same time?
Thanks!
Edit: Just to add some more notes, in the opening cinematic, the shape of the moon looks correctly round with the default scumm vm configuration, but the gameplay cursor cross is wider than it is tall. If I force aspect ratio correction in my Nvidia driver software, though, the moon then looks squished, but the cursor looks the same height as it is wide.
Has anyone else noticed that the aspect ratio of the opening cinematic appears to be fine (and full screen, for that matter), but that the actual gameplay sections are stretched to the width of your screen? If I force the aspect ratio via my Nvidia driver software, the gameplay then has the correct aspect ratio (with black bars on the left and right), but the cinematics are then squished to be too narrow (also with black bars on the left and right).
Is there a way to get both parts of the game working so that they look good at the same time?
Thanks!
Edit: Just to add some more notes, in the opening cinematic, the shape of the moon looks correctly round with the default scumm vm configuration, but the gameplay cursor cross is wider than it is tall. If I force aspect ratio correction in my Nvidia driver software, though, the moon then looks squished, but the cursor looks the same height as it is wide.
Post edited March 29, 2016 by Dare_Wreck