Posted January 03, 2021
Hi, there are quest related areas in which monsters are not randomly positioned.
For example, the standard layout for Diablo's chamber is 12 Blood Knights, 9 Advocates, all standing on their default tile.
In Lazarus' chamber there are two Hell Spawns supposed to stand in the corners of the back of the room.
However, my observation is that there are frequent variations because, for example, one of the Blood Knights or Hell Spawns is standing one tile off.
Does anybody here know the reason for that?
For example, the standard layout for Diablo's chamber is 12 Blood Knights, 9 Advocates, all standing on their default tile.
In Lazarus' chamber there are two Hell Spawns supposed to stand in the corners of the back of the room.
However, my observation is that there are frequent variations because, for example, one of the Blood Knights or Hell Spawns is standing one tile off.
Does anybody here know the reason for that?