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I've booted up the HD version of Diablo, went into Multiplayer, and the only thing available are IPX, serial, and modem. Where is the TCP/IP option that was advertised?
Post edited March 07, 2019 by kdanarch
This question / problem has been solved by Thievimage
I had the same question. You can do battle.NET in the classic version, not unless they have TCP/IP wrapper around IPX. I will look at it more when I get home.
IPX wrapper is included that allows playing over LAN via IPX option, but the description on gamecard is nevertheless misleading and I see if we can change it.

I apologise for the miscommunication.
Okay... that is a real bummer, honestly. Direct TCP/IP would have been ideal. Battle.net support would have been second best. Now I need to figure out how to VPN together with my friends to play together, which creates a huge technical hurdle. :(
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kdanarch: Okay... that is a real bummer, honestly. Direct TCP/IP would have been ideal. Battle.net support would have been second best. Now I need to figure out how to VPN together with my friends to play together, which creates a huge technical hurdle. :(
Battle.net is supported in 'classic' mode (no upscaling)
I already owned B.net capable 640x480 Diablo 1.09. I re-bought it for the upscaling. I'll make it work. I hope the miscommunication gets resolved soon for the sake of others.
Forgive me not knowing, but:

"IPX wrapper is included that allows playing over LAN via IPX option"

Does this work over wireless?
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Shengji: Forgive me not knowing, but:

"IPX wrapper is included that allows playing over LAN via IPX option"

Does this work over wireless?
As long as both machines are on the same wireless network, yes.
Well so far this was a waste of $10. I'm disappointed and wish I wouldn't have bought it.
I am going to get a refund then because the TCP/IP was the big selling point for me. I don't really need the upscaler if I can't do TCP/IP internet games.
Post edited March 07, 2019 by maskedhobo
devilutionX (Diablo port on GitHub) has TCP/IP with password encryption, that might solve your problem.
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maskedhobo: I am going to get a refund then because the TCP/IP was the big selling point for me. I don't really need the upscaler if I can't do TCP/IP internet games.
Don't forget, if this sells good and blizzard goes "Oh a market on gog for old games?" then maybe they'll open up their back catalog. I dont play diablo but I'll probably buy it try and support the effort to get more blizzard games.
Yhea think i gonna get a refund too, i was so happy about this oh well
If you want proper direct TCP/IP support, replace the file named standard.snp with the same file taken from classic Starcraft. That will add TCP/IP to the multiplayer menu.

You will still need to manually enter the IP of the person hosting the game, and they will probably need to open/forward the ports used (UDP port 6112 I think? Can't remember exactly) on their router to their PC.
Post edited March 09, 2019 by squid_80
Just use a tunnel program like Hamachi. No port forwarding or issues or any BS. And it's free.