Posted February 16, 2023
#Tchernobog 0.2.2
- TO GET THE 2 NEW RECIPES ENTER THE GAME THEN LEAVE IT - THEY GET ADDED WHILE SAVING THE CHARACTER SO WON'T BE AVAILABLE IN THE FIRST GAME YOU PLAY AFTER UPDATE!
- Scrolls get +100% spellpower bonus, staff spells get +50%
- Preserve summon stats between levels (now having some summoning gear on swap could be useful - spellpower etc.) - it also means summons don't heal while changing levels
- Golem resist cap increases to 80 at spell lvl 20 and 85 at 25
- Cap monster physical resist at 95%
- Fix golem idle animation (after teleporting or changing level) - will stay a bit longer on player after teleporting as a side effect
- Make scrolls have 5 charges
- Add scroll type to belt item type selector
- Crafting materials max stack size has been increased from 100 to 999 (can't go higher because number wouldn't fit on the item square)
- Warrior's repair skill and Sorcerer's recharge staff are on cooldown when you start/join the game
- Allow sorcerer to recharge scrolls with his skill (up to clvl / 5 charges - 15 charges at lvl 60)
- Add a chance to warrior's repair skill to increase max durability - clvl * 2% chance for increase by 1 (2 at level 60)
- Add Demonic Essence material as a VERY rare drop to quest monsters (and even more rare drop to regular bosses/champions) - allows rerolling stats/spells of rare/unique/set/crafted items
- Add respec potion as a VERY rare drop to quest monsters (and even more rare drop to regular bosses/champions)
- Idea by Miacis - Add Oil of Binding as a RARE drop to quest monsters (bigger chance) and regular monsters - allows merging stats from rare rings/amulets into rare items that have an empty prefix/suffix slot - ONCE per item (max are 4 prefixes & 4 suffixes, you can check which one is which by pressing shift - prefixes will have P and suffixes S)
- Show merged stats on rare items (to see separate affixes hold shift)
- Add showing multiplier to "half freeze duration" affix (X1 default, if you have 2 = X2 - it keeps halving the freeze time - X1 = 50%, X2 = 25% etc.) - stacking half trap
damage affix is pointless (that's why no multiplier shown)! It only works once.
- Only magicfind of alive players counts towards loot
- Fix crash after leaving the game while interacting with something (waypoint/stash etc.)
- Limit max range from which you can interact with objects to 2 tiles (Earlier you could open shared stash from anywhere if someone was standing in front of it - 2 tiles to still allow interacting with shared stash if another person is standing in front of it)
Download link:
https://github.com/qndel/tchernobog_versions/releases/download/0.2.2/Release0.2.2.zip
Discord link:
https://discord.gg/kPmzzWRqXX
Pics:
https://media.discordapp.net/attachments/702267057772822590/1075803832539418704/craft1.png
https://media.discordapp.net/attachments/702267057772822590/1075803832937889842/mat1.png
https://media.discordapp.net/attachments/702267057772822590/1075803833382490142/mat2.png
- TO GET THE 2 NEW RECIPES ENTER THE GAME THEN LEAVE IT - THEY GET ADDED WHILE SAVING THE CHARACTER SO WON'T BE AVAILABLE IN THE FIRST GAME YOU PLAY AFTER UPDATE!
- Scrolls get +100% spellpower bonus, staff spells get +50%
- Preserve summon stats between levels (now having some summoning gear on swap could be useful - spellpower etc.) - it also means summons don't heal while changing levels
- Golem resist cap increases to 80 at spell lvl 20 and 85 at 25
- Cap monster physical resist at 95%
- Fix golem idle animation (after teleporting or changing level) - will stay a bit longer on player after teleporting as a side effect
- Make scrolls have 5 charges
- Add scroll type to belt item type selector
- Crafting materials max stack size has been increased from 100 to 999 (can't go higher because number wouldn't fit on the item square)
- Warrior's repair skill and Sorcerer's recharge staff are on cooldown when you start/join the game
- Allow sorcerer to recharge scrolls with his skill (up to clvl / 5 charges - 15 charges at lvl 60)
- Add a chance to warrior's repair skill to increase max durability - clvl * 2% chance for increase by 1 (2 at level 60)
- Add Demonic Essence material as a VERY rare drop to quest monsters (and even more rare drop to regular bosses/champions) - allows rerolling stats/spells of rare/unique/set/crafted items
- Add respec potion as a VERY rare drop to quest monsters (and even more rare drop to regular bosses/champions)
- Idea by Miacis - Add Oil of Binding as a RARE drop to quest monsters (bigger chance) and regular monsters - allows merging stats from rare rings/amulets into rare items that have an empty prefix/suffix slot - ONCE per item (max are 4 prefixes & 4 suffixes, you can check which one is which by pressing shift - prefixes will have P and suffixes S)
- Show merged stats on rare items (to see separate affixes hold shift)
- Add showing multiplier to "half freeze duration" affix (X1 default, if you have 2 = X2 - it keeps halving the freeze time - X1 = 50%, X2 = 25% etc.) - stacking half trap
damage affix is pointless (that's why no multiplier shown)! It only works once.
- Only magicfind of alive players counts towards loot
- Fix crash after leaving the game while interacting with something (waypoint/stash etc.)
- Limit max range from which you can interact with objects to 2 tiles (Earlier you could open shared stash from anywhere if someone was standing in front of it - 2 tiles to still allow interacting with shared stash if another person is standing in front of it)
Download link:
https://github.com/qndel/tchernobog_versions/releases/download/0.2.2/Release0.2.2.zip
Discord link:
https://discord.gg/kPmzzWRqXX
Pics:
https://media.discordapp.net/attachments/702267057772822590/1075803832539418704/craft1.png
https://media.discordapp.net/attachments/702267057772822590/1075803832937889842/mat1.png
https://media.discordapp.net/attachments/702267057772822590/1075803833382490142/mat2.png