0.5.0 has been released, I wish it could have been out sooner but there where a lot to get resolved in order to have a proper 64bit release so we could continue to support this month's release of macOS 10.15. Apparently, Apple is doing all they can to prevent Diablo from running :P Also some personal issues came that meant the release had to be pushed a month, but it ended up having more features as a trade off :)
https://github.com/diasurgical/devilutionX/releases ### Features
- Sound is now accurate to the original
- All in-game issues fixed
- Delete hero, inline dialogs and scrollbars are now implemented
- Screenshots now have different names
- Multiple simultaneous dialogs fixed
- All builds are now 64bit (except for Windows and Raspberry Pi)
- Memory leaks and crashes fixed
- All keys are now mapped
- UI text now has correct shadows
- Much lower CPU usage
- diabdat.mpq can now be loaded with read-only access
Cayuman: I tried Torch, Devilution, DiabloPatch, nothing worked. DevilutionX don't work only on Linux?
gmabber: I'm playing through DevilutionX on Mac, should work on Linux, too. There used to be binares on Github, but they seem to be gone now for some reason. Pretty easy to compile, though.
You must be looking in the wrong place, we have binaries for Linux, macOS (64bit and even nicely packaged), Windows and Raspberry Pi.
P.s. there also the off main branch binaries for Nintendo Switch, Android, Amiga, FreeBSD and Haiku