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Hi,

I'm playing warrior, i don't get the butcher quest in the beginning. But i do get it with the other classes. WTF should i do to get that quest?! Done the same thing with every classes but with warrior, i dont get it.
high rated
The quests are randomly picked during new game creation. You have two alternatives for each "slot" - if you didn't get Butcher you'll get king Leoric instead. I didn't get Butcher too in my mage game today.

In other words - if you wan't to have Butcher quest you need to restart the game until you get him. Picked class doesn't matter AFAIK, just luck.
This is how this game always worked.
Post edited March 09, 2019 by wolfy85
well, then its most be a new thing because in the older "version" it always appeared...
Not for single-player it didn't.
Multiplayer games always have the butcher quest.

It's almost the exact same executable file as the original game (except for a couple of compatibility patches), nothing has been changed with regards to gameplay.
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Visar_Berisha: well, then its most be a new thing because in the older "version" it always appeared...
Check out the Jarulf's guide: https://www.gog.com/forum/diablo/jarulfs_guide
The Butcher quest is in a group with Gharbard the Weak and Ogden's Sign, from which only 2 of the 3 are chosen.

And from my experiences, I sometimes did not get the Butcher quest, in old original Diablo. So I think it has nothing to do with version or anything.
alright, strange, because then i always got it back then...thanks guys.
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wolfy85: The quests are randomly picked during new game creation. You have two alternatives for each "slot" - if you didn't get Butcher you'll get king Leoric instead. I didn't get Butcher too in my mage game today.

In other words - if you wan't to have Butcher quest you need to restart the game until you get him. Picked class doesn't matter AFAIK, just luck.
This is how this game always worked.
Thank you for this,
I take this to mean hitting "Escape" then choosing "New Game", as simply quitting and the re-starting does not re-spawn monsters or give new /different quests for me.

If you mean "New Game", I am wondering what exactly happens when one re-starts the game?
Do you begin on level 0 again, all progress and equipment gone, or does that simply mean that the dungeon is made afresh with monsters?
I was hoping for an easy way to get monsters on levels I already completed, and a chance to get the other quests I didn't get, such as the poisoned water supply instead of Gharbad. While still retaining my current progress.
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wolfy85: The quests are randomly picked during new game creation. You have two alternatives for each "slot" - if you didn't get Butcher you'll get king Leoric instead. I didn't get Butcher too in my mage game today.

In other words - if you wan't to have Butcher quest you need to restart the game until you get him. Picked class doesn't matter AFAIK, just luck.
This is how this game always worked.
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Trammel: Thank you for this,
I take this to mean hitting "Escape" then choosing "New Game", as simply quitting and the re-starting does not re-spawn monsters or give new /different quests for me.

If you mean "New Game", I am wondering what exactly happens when one re-starts the game?
Do you begin on level 0 again, all progress and equipment gone, or does that simply mean that the dungeon is made afresh with monsters?
I was hoping for an easy way to get monsters on levels I already completed, and a chance to get the other quests I didn't get, such as the poisoned water supply instead of Gharbad. While still retaining my current progress.
If you're talking about "New Game" on single player, it takes you to the character selection menu. If you make new character, you begin at level 1 again, etc. If you select existing character and hit new game (not load game), it is exactly same as making new character (except for the saved game will be deleted if you "Save Game" in in-game menu. Long story short, in the case of single play, a "game" is created when a character is made, and do not change until you make a new character, or click "new game" instead of "load game" (which effectively make a new character, with same name).

Personally, I think of Diablo 1's single player mode as rogue-like-like, or a story. In a story, a hero may fail because he/she lacks experiences, equipments, or spells. Or maybe he/she do this quests, and do not do those quests. If you want more RPG-like experience, multiplayer is the way to go.
Thank you ciwlx,
I should have mentioned that I meant in single player, from what you say hitting "New Game" is not a good idea.
Getting all quests and their rewards in the same game seems impossible in single player.
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Visar_Berisha: well, then its most be a new thing because in the older "version" it always appeared...
Nope it never always apeared :-)

Quests will randomly picked up by the game from a pool :-) as always since release
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Trammel: Thank you for this,
I take this to mean hitting "Escape" then choosing "New Game", as simply quitting and the re-starting does not re-spawn monsters or give new /different quests for me.

If you mean "New Game", I am wondering what exactly happens when one re-starts the game?
Do you begin on level 0 again, all progress and equipment gone, or does that simply mean that the dungeon is made afresh with monsters?
I was hoping for an easy way to get monsters on levels I already completed, and a chance to get the other quests I didn't get, such as the poisoned water supply instead of Gharbad. While still retaining my current progress.
avatar
ciwlx: If you're talking about "New Game" on single player, it takes you to the character selection menu. If you make new character, you begin at level 1 again, etc. If you select existing character and hit new game (not load game), it is exactly same as making new character (except for the saved game will be deleted if you "Save Game" in in-game menu. Long story short, in the case of single play, a "game" is created when a character is made, and do not change until you make a new character, or click "new game" instead of "load game" (which effectively make a new character, with same name).

Personally, I think of Diablo 1's single player mode as rogue-like-like, or a story. In a story, a hero may fail because he/she lacks experiences, equipments, or spells. Or maybe he/she do this quests, and do not do those quests. If you want more RPG-like experience, multiplayer is the way to go.
Sorry, but this is incorrect. If you choose "New Game" with an existing character, it will re-roll the quests and you start at the very beginning with all of your stats, gear, and gold.
Thank you Totenglocke!
After reading your post I created a new character (a warrior), cleared dungeon level 1 and finished the quest Poisoned water supply, got him to character level 5.
I saved, crossed my fingers and held my breath, then hit escape and "New game".
Choosing the same Warrior for my new game, I found that I had indeed still a level 5 character with my stuff and gold.
The dungeon had re-spawned with new monsters.

The first quest was still the Poisoned water supply, but after hitting "new game" three-four times I did eventually get the wounded townsman/the Butcher quest.
This made my day!
It's not the only quest you might not get in a single playthrough.
Diablo: The Official Strategy Guide

... Table 8-1 shows the grouping the computer selects from to determine any one game's overall content.

Table 8-1. Quest Groups

Group 1 (1 of 2) King Leoric's Curse or Poison Water

Group 2 (2 of 3) The Butcher, Ogden's Sign, Gharbad the Weak

Group 3 (2 of 3) The Magic Rock, Armour of Valor, Halls of the Blind

Group 4 (2 of 3) Zhar the Mad, The Black Mushroom, The Anvil of Fury

Group 5 (1 of 2) The Warlord of Blood, Lachdanan


Aside from quests selected from these groups, a single-player game always includes "The Chamber of Bone," "Archbishop Lazarus," "King Leorics's Curse, and, of course, the final showdown with Diablo. It's worth noting that in Battle.net, the quests featuring the Butcher, the Vile Betrayer, and Diablo are present, as well, though as part of the regular dungeon levels, without the ancillary set pieces the single-player game features.
Post edited March 12, 2019 by Uzur9
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Trammel: Thank you ciwlx,
I should have mentioned that I meant in single player, from what you say hitting "New Game" is not a good idea.
Getting all quests and their rewards in the same game seems impossible in single player.
It's more or less something you do over the course of multiple games.

Unless you're lucky with item drops and build your character in the right way, you can't even get to Level 3 in one game sometimes.

In Multiplayer that is. Less special zones often means less loot. You get more stuff in Singleplayer, simply because you end up getting Chamber of Bone, King Leoric's Tomb, Hidden Passage (which contains the poisoned well quest), Arkaine's Valor, Warlord of Blood, Anvil of Fury, etc. The extra enemies really does make it a bit easier to keep going one more level on your first playthrough.