Posted April 15, 2022
We got ETA now. May 20, 2022.
List of features since 1.0 is huge, but main improvements are:
1. better balance: watched and listened to feedback, improved everything we could to create exciting and immersive experience
2. lots of visual improvements to levels, monsters, items
3. improved UI a lot
4. added a few game systems that create more variativity: traits and gamechagers (during character creation) and pers and synergies (in-game)
5. enchanting of items at Adria and socketing of items at Griswold
6. more game modes added: Easy mode, Hard, Soft Iron and Speedrun
7. unique monster champions with additional buffs
8. monster auras that affect players in vicinity
..and a lot more, it's actually hard to think of all those enhancements team made during these years (if you read changelog you will be surprised how big it is).
For those who don't know what TH2 mod is, here is homepage:
https://www.patreon.com/thmod
And some screenshots:
https://www.moddb.com/mods/diablo-the-hell-2/images
List of features since 1.0 is huge, but main improvements are:
1. better balance: watched and listened to feedback, improved everything we could to create exciting and immersive experience
2. lots of visual improvements to levels, monsters, items
3. improved UI a lot
4. added a few game systems that create more variativity: traits and gamechagers (during character creation) and pers and synergies (in-game)
5. enchanting of items at Adria and socketing of items at Griswold
6. more game modes added: Easy mode, Hard, Soft Iron and Speedrun
7. unique monster champions with additional buffs
8. monster auras that affect players in vicinity
..and a lot more, it's actually hard to think of all those enhancements team made during these years (if you read changelog you will be surprised how big it is).
For those who don't know what TH2 mod is, here is homepage:
https://www.patreon.com/thmod
And some screenshots:
https://www.moddb.com/mods/diablo-the-hell-2/images