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m4ttbush [developer] 9 Mar, 2016 @ 9:27pm

+> D E V I L D A G G E R S FAQ <+
Q: My game is crashing/exiting when I launch it.
A: Check (username).log in the game folder, if it says anything about opengl or glsl or version 330 you need to update you graphics drivers! You should update your graphics drivers anyway.

Q: That didn't help. My log stops after "st_api".. ?
A: This means the game is crashing when trying to initialise the Steam api. I'm still looking in to it. I don't know why this happens or if there's anything I can do about it as the crash is inside Steam code...

Q: There's an invisible platform I can stand on just off the stage that falls away after about 80 seconds.
A: Yes there is.

Q: I can't see my friends on the leaderboards.
A: First make sure all your friends are playing Devil Daggers, then set your Steam profile to public and run the game once. You should see your friends now and you can set your profile back to private/friends only.

Q: I beat my high score but it didn't update in the leaderboards.
A: There might be a problem connecting to the server or the upload might be slow. Try waiting a few minutes as it should keep retrying if the upload fails. The game also has some cheat detection which can get triggered if the game is lagging a lot or if you're actually cheating.

Q: I always die right after the spider spawns.
A: Watch your back (and listen)... a "Hunter" skull spawns around the same time. They chase you and you can't outrun them. Listen for the sound of a skull laughing at you and prioritize it over everything else.

Q: I can't get to the level 2 hand. / Why is it so hard to collect gems?
A: The gems will attract to you when you're not shooting... take a break from shooting whenever you can and let the gems come to you. Gems fade out after 10 seconds, be careful that none go to waste.

Q: Devil Daggers is a hard game.
A: True. Check out the Steam Community guides for more help.

Q: Mac, Linux, GOG?
A: Soon, maybe, probably.

Q: I want more?
A: We will make some announcements in the near future. Follow us on twitter/facebook if you want to stay updated.

[ WIP ] more to come