Posted August 11, 2016
Some helpful hints for new players in the original Deus Ex that i think might help in a playthrough.
1) Most skills you don't need to train above "Trained", but a few of them really help. When creating a new character you want your COMPUTER skill to ADVANCED. There are many many many computer passwords, logins, etc and its very detracting to the game. Its much easier and better to just hack any computer or computer terminal to get emails, info, money (ATMS) and such. No need for 1000 logins and passwords. believe me, you'll thank me for this. Rifle is a main skill you want to max it. Explosives are amazing at max level to take down robots with 1 grenade instead of 2+. Swimming never hurts either.
Heavy weapons, they are too big you probably won't carry them around and just use what ever is in the area, and they seem to work just being trained. I never had to use 2 rockets or explosive rounds to kill a robot, so don't see a need to put more than trained in heavy weapons. If you max explosives your grenades will do just as well, or even better.
misc weapons you want to max unless you are going to use the overpowered buggy dragon sword the whole game. If you want to really play without abuse, use regular weapons and max this ability. Most other abilities aren't worth taking over TRAINED (lockpick,electronics,pistols,healing, etc)
2) Augments. Very excellent and useful augments are LEGS-running/speed, ARMS - move heavy objects, Melee damage increase, healing, all great and useful and i consider a must have. I liked also environmental resist lets me run through radiation, etc without lugging around hazmat suits. Stuff like fire resists, resists grenades, bullets, rockets, etc you'll usually just sniping/blowing up enemies stealthly long before they are attacking you, so ignore all that junk.
3) Crossbows and toxic arrows are nice for saving your gun ammo early on, just as long as the enemy can't run to a alarm panel before they succumb to the knockout darts. Later i found the xbow useless as it doesn't seem to headshot crit hit harder foes, or maybe it was a bug in my game. At late game i could still headshoot and takedown enemies with just a pistol of 15 or so damage, yet xbow darts which says do 25 damage etc didn't do anything, so when the xbow usefulness fades, just chuck it. You will do plenty well with your guns (pistols, assault and sniper).
4) High rifle skill is useful for the great guns in the game, max it. shotguns, sniper rifles, assault, all much smaller than heavy weapons and you can carry all around.
5) Melee weapons are great backup for when you want a little more stealth and easier close combat. Stun prod a must have, baton is your staple weapon if you don't want to abuse the dragon sword. Crowbar is worthless once you get a baton which is smaller and just as useful. Some other items i consider just useless in the game (pepper guns, throwing knives, etc) just take up space and your regular guns work just fine.
6) Silenced pistol. I found the regular pistol much better than the silenced one. The regular pistol does much more damage and even late game still can easily headshoot tough enemies in 1-2 shots. You'll be sniping far foes with a sniper rifle, so up close a pistol works great, or melee weapon if you need it. The silenced pistol is of course silenced, but never needed that function plus way weaker damage, which means why be silenced if you can't take down foes in 1 shot, or 2 max.
7) Explosives. Like before i found maxing my explosives extremely helpful and fun when i can wipe out a enemy robot with just 1 grenade. There are parts of the game you can take advantage of explosive containers around, saving your grenades for more useful things. Locked door? Save your grenade and lockpicks and move a tnt box nearby and shoot, easy can opener.
8) Healing. Later you will have the healing augment which is THE best way to heal when its upgraded, a quick activation will heal you up to full, even allowing you to survive deadly environments while its activated because it heals so fast. Medkits early on of course, and don't forget eating food/drinking will cure a little so get in the habit of grabbing sodas, candy and quickly munching it down, even if you don't know your hurt, only takes a second and helps. Your healing augment is also the reason you don't need to take skills in environment and healing very high, your maxed healing augment will take care of all that. Those skill points are more useful in rifles/explosives.
Just finished the game so those are some tips i found worked nice in the playthrough. I finished with maxed rifles and explosives in skills, and max upgraded legs-speed, arms-carry, healing and environment augs. The only part of my build i regret was abusing the buggy dragon sword instead of just upgrading melee and using regular melee weapons, but oh well i can do that next playthrough.
1) Most skills you don't need to train above "Trained", but a few of them really help. When creating a new character you want your COMPUTER skill to ADVANCED. There are many many many computer passwords, logins, etc and its very detracting to the game. Its much easier and better to just hack any computer or computer terminal to get emails, info, money (ATMS) and such. No need for 1000 logins and passwords. believe me, you'll thank me for this. Rifle is a main skill you want to max it. Explosives are amazing at max level to take down robots with 1 grenade instead of 2+. Swimming never hurts either.
Heavy weapons, they are too big you probably won't carry them around and just use what ever is in the area, and they seem to work just being trained. I never had to use 2 rockets or explosive rounds to kill a robot, so don't see a need to put more than trained in heavy weapons. If you max explosives your grenades will do just as well, or even better.
misc weapons you want to max unless you are going to use the overpowered buggy dragon sword the whole game. If you want to really play without abuse, use regular weapons and max this ability. Most other abilities aren't worth taking over TRAINED (lockpick,electronics,pistols,healing, etc)
2) Augments. Very excellent and useful augments are LEGS-running/speed, ARMS - move heavy objects, Melee damage increase, healing, all great and useful and i consider a must have. I liked also environmental resist lets me run through radiation, etc without lugging around hazmat suits. Stuff like fire resists, resists grenades, bullets, rockets, etc you'll usually just sniping/blowing up enemies stealthly long before they are attacking you, so ignore all that junk.
3) Crossbows and toxic arrows are nice for saving your gun ammo early on, just as long as the enemy can't run to a alarm panel before they succumb to the knockout darts. Later i found the xbow useless as it doesn't seem to headshot crit hit harder foes, or maybe it was a bug in my game. At late game i could still headshoot and takedown enemies with just a pistol of 15 or so damage, yet xbow darts which says do 25 damage etc didn't do anything, so when the xbow usefulness fades, just chuck it. You will do plenty well with your guns (pistols, assault and sniper).
4) High rifle skill is useful for the great guns in the game, max it. shotguns, sniper rifles, assault, all much smaller than heavy weapons and you can carry all around.
5) Melee weapons are great backup for when you want a little more stealth and easier close combat. Stun prod a must have, baton is your staple weapon if you don't want to abuse the dragon sword. Crowbar is worthless once you get a baton which is smaller and just as useful. Some other items i consider just useless in the game (pepper guns, throwing knives, etc) just take up space and your regular guns work just fine.
6) Silenced pistol. I found the regular pistol much better than the silenced one. The regular pistol does much more damage and even late game still can easily headshoot tough enemies in 1-2 shots. You'll be sniping far foes with a sniper rifle, so up close a pistol works great, or melee weapon if you need it. The silenced pistol is of course silenced, but never needed that function plus way weaker damage, which means why be silenced if you can't take down foes in 1 shot, or 2 max.
7) Explosives. Like before i found maxing my explosives extremely helpful and fun when i can wipe out a enemy robot with just 1 grenade. There are parts of the game you can take advantage of explosive containers around, saving your grenades for more useful things. Locked door? Save your grenade and lockpicks and move a tnt box nearby and shoot, easy can opener.
8) Healing. Later you will have the healing augment which is THE best way to heal when its upgraded, a quick activation will heal you up to full, even allowing you to survive deadly environments while its activated because it heals so fast. Medkits early on of course, and don't forget eating food/drinking will cure a little so get in the habit of grabbing sodas, candy and quickly munching it down, even if you don't know your hurt, only takes a second and helps. Your healing augment is also the reason you don't need to take skills in environment and healing very high, your maxed healing augment will take care of all that. Those skill points are more useful in rifles/explosives.
Just finished the game so those are some tips i found worked nice in the playthrough. I finished with maxed rifles and explosives in skills, and max upgraded legs-speed, arms-carry, healing and environment augs. The only part of my build i regret was abusing the buggy dragon sword instead of just upgrading melee and using regular melee weapons, but oh well i can do that next playthrough.