Posted July 02, 2016
I get the initial prompt to begin the game and chose a graphics card or other things, but the actual game insta-crashes. It seems similar to an issue I've been having with Baldur's Gate1; Issue being that the game will under no circumstances get past intro.
""
Problem signature:
Problem Event Name: BEX
Application Name: DeusEx.exe
Application Version: 0.0.0.0
Application Timestamp: 3ab162ec
Fault Module Name: StackHash_5861
Fault Module Version: 0.0.0.0
Fault Module Timestamp: 00000000
Exception Offset: PCH_98_FROM_ntdll+0x0003BBAC
Exception Code: c0000005
Exception Data: 00000008
OS Version: 6.3.9600.2.0.0.768.101
Locale ID: 1033
Additional Information 1: 5861
Additional Information 2: 5861822e1919d7c014bbb064c64908b2
Additional Information 3: 3a20
Additional Information 4: 3a20a93c34687143a5bf7d33f1cf3ccc
""
Though in Deus Ex the furthest I'd managed to push it was up to the starting of character selection once. I chose a start new game then it froze, hung, and lobbed an error message at me(That was in "safe mode").
For some reason the color of the Eidos logo flickers neon green on shading. The Ion Storm logo is fine. Then the Spinning Deus Ex logo has the same green error as the Eidos one.
Occasionally on being terminated it will also give me a critical error which amounts to
" History: UFire Texture::ConstantTimeTick <- UTexture::Tick <- (FireTextureEffects.Electricity.Nano_SFX) <- UTexture::Update<- URender:: DrawLodMesh<-(LodMesh DeusExItems.LaserBeam) <- DrawMesh <-URender::DrawActorSprite <-URender::DrawFrame <- "
....And from here it loops everything from after the word [History:] above into a massive pile up about sixteen or so of those long.
""
Problem signature:
Problem Event Name: BEX
Application Name: DeusEx.exe
Application Version: 0.0.0.0
Application Timestamp: 3ab162ec
Fault Module Name: StackHash_5861
Fault Module Version: 0.0.0.0
Fault Module Timestamp: 00000000
Exception Offset: PCH_98_FROM_ntdll+0x0003BBAC
Exception Code: c0000005
Exception Data: 00000008
OS Version: 6.3.9600.2.0.0.768.101
Locale ID: 1033
Additional Information 1: 5861
Additional Information 2: 5861822e1919d7c014bbb064c64908b2
Additional Information 3: 3a20
Additional Information 4: 3a20a93c34687143a5bf7d33f1cf3ccc
""
Though in Deus Ex the furthest I'd managed to push it was up to the starting of character selection once. I chose a start new game then it froze, hung, and lobbed an error message at me(That was in "safe mode").
For some reason the color of the Eidos logo flickers neon green on shading. The Ion Storm logo is fine. Then the Spinning Deus Ex logo has the same green error as the Eidos one.
Occasionally on being terminated it will also give me a critical error which amounts to
" History: UFire Texture::ConstantTimeTick <- UTexture::Tick <- (FireTextureEffects.Electricity.Nano_SFX) <- UTexture::Update<- URender:: DrawLodMesh<-(LodMesh DeusExItems.LaserBeam) <- DrawMesh <-URender::DrawActorSprite <-URender::DrawFrame <- "
....And from here it loops everything from after the word [History:] above into a massive pile up about sixteen or so of those long.