SpecShadow: Tried it already, it launch.
Have Win7 64bit and recent version of Kentle's files doesn't work (v7). Then I used the one for Win XP (v5.3) and it work.
Might check previous versions.
Already skipped training.
Same thing. Crash at the New Game.
Klint: Did your HDD also went crazy when trying to load Liberty Island?
Surprisingly - not that much. Just basic reminder "you should jump to the SSD ship already you [redacted]".
Nothing that defrag software can't fix.
I found that reason was one of the textures pack - either HDTP or New Vision.
Unchecked them in the launcher and game launched without issue. Talked to Paul, bashed doors in the shack on the seashore, where my boat is and was spotted by first NSF mook.
First impression - it's pitch black dark.
Looks like my PC can't handle New Vision + HDTP running simultaneously. Hence - crash with "run out of memory".
I hope it's caused by HDTP (models looks ugly even with sharp textures), NV looks too cool to ignore.
New maps + Biomod (throwing melee weapons) + New Vision is too good to avoid.
Yeah, throwing melee weapons constantly ruin my nonlethal playthroughs, too much fun.
Found somewhere in the modding thread
"What about the Direct x 10 renderer and new vision? I'm under the impression that that REQUIRES the use of the openGL renderer. (it says so on the website)" Interesting.
So....seems like they put the UnrealEngine out of his limit but also computers, that run better looking stuff/ more bloated with files than this.