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only 2 days left and they're still quite far from the funding goal. It's not impossible (Kinetic Void had a large boost in the last day), but it's not looking too great. I hope they make it (and that they publish it on GOG at release .)
As a huge fan of descent myself I want to see the genre reborn, not a single game made but many! Retrovirus is a step in that direction. What Retrovirus does is it introduce a concept of gaming (6DoF) that hasn't been around for years to a new generation of gamers. It is too early to tell if this game will be the 6DoF trendsetter for this new generation... but hell, lets get it started. There is precedent for a single studio calling enough attention to a genre to perk interest... lets start that now and here. An up vote for Retrovirus or Kickstarter pledge only heightens the interest in this type of game genre. If it is Minerwars or Retrovirus or some other studio, it doesn't matter, this genre will be reborn, lets bring Descent like games back into the spotlight.

MAKE THIS HAPPEN: http://www.kickstarter.com/projects/cadenzainteractive/retrovirus
There is also a Reddit thread that could use your community's attention regarding this Kickstarter.

http://www.reddit.com/r/gaming/comments/w4lrr/gaming_you_always_said_you_wanted_a_new_descent/
Post edited July 06, 2012 by masterlatvia
Someone needs to spam 4chan!!!
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cydereal: HiPhish: I can see how comparing Descent's visual style to ours would leave you feeling like ours was busier. Our tools will let players go for the most accurate Descent mod they want. You can use simpler, lower res textures and change the movement properties and so on to get the game where you want it.
Resolution is not the problem, quite the opposite, I like good resolution. It's just when the game gets to busy with sparks, flashes, camera shakes, blood effects and all that fancy stuff. But on the other hand I'm not your main audience, so take my opinion for what it's worth.

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cydereal: As far as story, we'll have an objectives list on screen and everything else can just be ignored. We're working on voice acting, and it looks like it will work for us, so when we have something we deem "unskippable," you can fly past the node that gives the audio, ignore the node itself, and just listen to the audio while you get on with business. I'm totally aware of TL;DR as a problem in games!
That sounds just fine :) the problem is not TL;DR, but games that force you to sit down and watch some bad story instead of playing the game because some designer thought he had a genious "vision". Or the alternative way where you can still move and stuff but you have to sloooowly follow someone or sit there and wait for the NPCs to do something.

I liked how they did it in the original Portal, the story never interfered with the gameplay, GLaDOS was just teasing you in the background. You never had to stop, sit down and wait for her to tell some stupid joke. In RPGs there are often books you can read and that's great. Sometimes I feel like reading a book, sometimes I don't, I am never forced to do so. Some sort of radio transmission which starts when you pass a certain point and then plays without stopping you would work great for a flying game :)

I guess I was just afraid of this turning into another "Indy" game that looks like some kickass old-school game but turns out to be more pretentious "story" filth than Other M.
Holy Bananas!!! I've been tinkering with Descent 3 for years trying to keep it running and interesting to play, despite all it's bugs and limitations. I could do about anything mod related with the game and if Retrovirus goes as it seems like it is I'll for sure be buying it and encouraging everybody I know to do so!

I just hope the modding is very in depth. Many games I mod these days have just kept all the game data in XML files and then you can customize further using your own C++ scripts so you can change anything including the core game mechanics. That guarantees a game's popularity because players can change it how they want and keep playing.

I sincerely hope the co-op has a save feature as well, as I love to play such games with my wife but with kids and all we don't have time to play as long as we'd like. :)
Post edited August 31, 2012 by fulano5321
Just to let people know - Retrovirus is now in Greenlight

http://steamcommunity.com/sharedfiles/filedetails/?id=108402262
Would anyone who's played this like to review it? I've been thinking of getting it for a while.

Does it have xbox controller support?